PyCharm 安装教程
python安装 python 3.11.4 安装教程 - 买定灬离手 - 博客园 (cnblogs.com)
1.下载PyCharm
官方下载地址:https://www.jetbrains.com/pycharm/download/
下载社区版本(日常学习使用够用了),专业版是收费的哦(功能更强大)
2.安装PyCharm
(1)双击打开 pycharm-community-2023.1.2.exe
(2)点击Next
(3)选择安装路径(尽量不要选择带中文和空格的目录)选择好路径后,点击 Next
(4)进入 Installation Options(安装选项)页面,全部勾选上。点击 Next
(5)进入 Choose Start Menu Folder 页面,直接点击 Install 进行安装
(6)等待安装
(7)点击 Finish 完成
3.创建项目及文件
(1)双击桌面上的 Pycharm 图标,进入到 Pycharm 中
(2)勾选 I confirm 后,点击 Continue
(3)直接关闭或者 点击 Don’t Send
(4)进入到创建项目界面,我们选择 New Project 新建项目
(5)修改 Location (项目目录路径) ,选择interpreter(解释器) ,勾选Create a main.py ,最后点击Create
(9)右键点击 Run 并成功输出 说明配置成功
新建一个python file(右击你的项目文件夹)
命名一下 然后按回车键
把下面代码复制粘贴过去 。源码来自github
# !/usr/bin/env python3 # -*- coding: utf-8 -*- # @Author: dong # @Date: 2018-07-05 19:37:42 # @Env: python 3.6 # @Github: https://github.com/PerpetualSmile from turtle import * # 无轨迹跳跃 def my_goto(x, y): penup() goto(x, y) pendown() # 眼睛 def eyes(): fillcolor("#ffffff") begin_fill() tracer(False) a = 2.5 for i in range(120): if 0 <= i < 30 or 60 <= i < 90: a -= 0.05 lt(3) fd(a) else: a += 0.05 lt(3) fd(a) tracer(True) end_fill() # 胡须 def beard(): my_goto(-32, 135) seth(165) fd(60) my_goto(-32, 125) seth(180) fd(60) my_goto(-32, 115) seth(193) fd(60) my_goto(37, 135) seth(15) fd(60) my_goto(37, 125) seth(0) fd(60) my_goto(37, 115) seth(-13) fd(60) # 嘴巴 def mouth(): my_goto(5, 148) seth(270) fd(100) seth(0) circle(120, 50) seth(230) circle(-120, 100) # 围巾 def scarf(): fillcolor('#e70010') begin_fill() seth(0) fd(200) circle(-5, 90) fd(10) circle(-5, 90) fd(207) circle(-5, 90) fd(10) circle(-5, 90) end_fill() # 鼻子 def nose(): my_goto(-10, 158) seth(315) fillcolor('#e70010') begin_fill() circle(20) end_fill() # 黑眼睛 def black_eyes(): seth(0) my_goto(-20, 195) fillcolor('#000000') begin_fill() circle(13) end_fill() pensize(6) my_goto(20, 205) seth(75) circle(-10, 150) pensize(3) my_goto(-17, 200) seth(0) fillcolor('#ffffff') begin_fill() circle(5) end_fill() my_goto(0, 0) # 脸 def face(): fd(183) lt(45) fillcolor('#ffffff') begin_fill() circle(120, 100) seth(180) # print(pos()) fd(121) pendown() seth(215) circle(120, 100) end_fill() my_goto(63.56,218.24) seth(90) eyes() seth(180) penup() fd(60) pendown() seth(90) eyes() penup() seth(180) fd(64) # 头型 def head(): penup() circle(150, 40) pendown() fillcolor('#00a0de') begin_fill() circle(150, 280) end_fill() # 画哆啦A梦 def Doraemon(): # 头部 head() # 围脖 scarf() # 脸 face() # 红鼻子 nose() # 嘴巴 mouth() # 胡须 beard() # 身体 my_goto(0, 0) seth(0) penup() circle(150, 50) pendown() seth(30) fd(40) seth(70) circle(-30, 270) fillcolor('#00a0de') begin_fill() seth(230) fd(80) seth(90) circle(1000, 1) seth(-89) circle(-1000, 10) # print(pos()) seth(180) fd(70) seth(90) circle(30, 180) seth(180) fd(70) # print(pos()) seth(100) circle(-1000, 9) seth(-86) circle(1000, 2) seth(230) fd(40) # print(pos()) circle(-30, 230) seth(45) fd(81) seth(0) fd(203) circle(5, 90) fd(10) circle(5, 90) fd(7) seth(40) circle(150, 10) seth(30) fd(40) end_fill() # 左手 seth(70) fillcolor('#ffffff') begin_fill() circle(-30) end_fill() # 脚 my_goto(103.74, -182.59) seth(0) fillcolor('#ffffff') begin_fill() fd(15) circle(-15, 180) fd(90) circle(-15, 180) fd(10) end_fill() my_goto(-96.26, -182.59) seth(180) fillcolor('#ffffff') begin_fill() fd(15) circle(15, 180) fd(90) circle(15, 180) fd(10) end_fill() # 右手 my_goto(-133.97, -91.81) seth(50) fillcolor('#ffffff') begin_fill() circle(30) end_fill() # 口袋 my_goto(-103.42, 15.09) seth(0) fd(38) seth(230) begin_fill() circle(90, 260) end_fill() my_goto(5, -40) seth(0) fd(70) seth(-90) circle(-70, 180) seth(0) fd(70) #铃铛 my_goto(-103.42, 15.09) fd(90) seth(70) fillcolor('#ffd200') # print(pos()) begin_fill() circle(-20) end_fill() seth(170) fillcolor('#ffd200') begin_fill() circle(-2, 180) seth(10) circle(-100, 22) circle(-2, 180) seth(180-10) circle(100, 22) end_fill() goto(-13.42, 15.09) seth(250) circle(20, 110) seth(90) fd(15) dot(10) my_goto(0, -150) # 画眼睛 black_eyes() if __name__ == '__main__': screensize(800,600, "#f0f0f0") pensize(3) # 画笔宽度 speed(9) # 画笔速度 Doraemon() my_goto(100, -300) write('by dongdong', font=("Bradley Hand ITC", 30, "bold")) mainloop()