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Andoird太头疼了,尤其有些机器就是屏幕大别的硬件条件都很烂,为了优化渲染效率可以试试安卓的硬件缩放技术,我在真机上已经测试通过,效率确实提升了很多,FPS直线上升。。原理如下http://android-developers.blogspot.it/2013/09/using-hardware... 阅读全文
摘要:
【原文】Shader Compilation in Unity 4.5A story in several parts. 1) how shader compilation is done in upcoming Unity 4.5; and 2) how it was developed. Fir... 阅读全文