直接将模板封装在结构体里面。
struct Edge{ int from,to,dist; Edge(int u, int v,int d): from(u),to(v),dist(d){} }; struct HeapNode{ int d, u; bool operator <(const HeapNode& rhs) const { return d> rhs.d; } }; struct Dijkstra{ int n,m; vector<Edge> edges; vector<int > G[maxn]; bool done[maxn];///是否标记过 int d[maxn];///s到各个点的距离 int p[maxn];///最短路的上一条弧 void init(int n){ this->n=n; for(int i=0;i<n;i++) G[i].clear(); edges.clear(); } void AddEdge(int from,int to,int dist){ edges.push_back(Edge(from,to,dist)); m = edges.size(); G[from].push_back(m-1); } void dijkstra(int s){ priority_queue<HeapNode> Q; for(int i = 0; i<n; i++) d[i]=INF; d[s] = 0; memset(done, 0, sizeof(done)); Q.push((HeapNode){0,s}); while(!Q.empty()){ HeapNode x = Q.top();Q.pop(); int u = x.u; if(done[u]) continue; done[u] = true; for(int i = 0;i < G[u].size();i++){ Edge& e = edges[G[u][i]]; if(d[e.to]>d[u] + e.dist){ d[e.to] = d[u] + e.dist; p[e.to] = G[u][i]; Q.push((HeapNode){d[e.to], e.to}); } } } } };