摘要:
用 rootVisualElement 方法绘制按钮和用 GUILayout.Button 绘制按钮混用的案例 using System.Collections; using System.Collections.Generic; using NUnit.Framework; using Unity 阅读全文
摘要:
private void OnEnable() { if (Application.isEditor) { SceneView.onSceneGUIDelegate += OnScene; } } private void OnScene(SceneView sceneview) { if (isB 阅读全文