重写了ShestakUI_Filger 的颜色表, 原设置参变量没有改动

建表

local colorTable = {
    ["DK"]        = {r = .77, g = .12, b = .23},
    ["DLY"]        = {r = 1, g = .49, b = .04},
    ["LR"]        = {r = .67, g = .83, b = .45},
    ["FS"]        = {r = .41, g = .80, b = .94},
    ["WS"]        = {r = .33, g = .54, b = .52},
    ["QS"]        = {r = .96, g = .55, b = .73},
    ["MS"]        = {r = 1, g = 1, b = 1},
    ["DZ"]        = {r = 1, g = .96, b = .41},
    ["SM"]        = {r = 0, g = .44, b = .87},
    ["SS"]        = {r = .58, g = .51, b = .79},
    ["ZS"]        = {r = .78, g = .61, b = .43},
    ["Black"]    = {r = 0, g = 0, b = 0},
    ["Gray"]    = {r = .37, g = .3, b = .3},
    ["OWN"]        = RAID_CLASS_COLORS[class],
}

调用设置变量

F:SetBackdropColor(colorTable[Misc.modeborder].r, colorTable[Misc.modeborder].g, colorTable[Misc.modeborder].b, 1)
posted @ 2012-07-24 17:26  sakaras  阅读(966)  评论(0编辑  收藏  举报