摘要:
# var timelineAsset = director.playableAsset as TimelineAsset; foreach (PlayableBinding pb in timelineAsset.outputs) { //pb.streamName--轨道名称 //pb.sour 阅读全文
摘要:
属性 var props = typeof(RectTransform).GetProperties(); foreach (var prop in props) { Debug.Log($"{prop.Name}({prop.PropertyType.Name}): {prop.Module}, 阅读全文