摘要: # 需要服务器返回当前页和总页数 local Pager = {} Pager.__index = Pager function Pager.new() local obj = {} setmetatable(obj, Pager) obj:ctor() return obj end functio 阅读全文
posted @ 2022-03-23 23:56 yanghui01 阅读(25) 评论(0) 推荐(0) 编辑
摘要: # 效果图 using System; using System.Reflection; using UnityEditor; using UnityEngine; #if UNITY_2019_1_OR_NEWER using UnityEngine.UIElements; #else using 阅读全文
posted @ 2022-03-23 23:02 yanghui01 阅读(724) 评论(0) 推荐(0) 编辑
摘要: # 展示TreeView的窗口 class SimpleTreeView2Window : EditorWindow { [MenuItem("TreeView Examples/Simple Tree View Window2")] static void ShowWindow() { var w 阅读全文
posted @ 2022-03-23 22:24 yanghui01 阅读(326) 评论(0) 推荐(0) 编辑
摘要: # 展示TreeView的窗口 class SimpleTreeViewWindow : EditorWindow { [MenuItem("TreeView Examples/Simple Tree View Window")] static void ShowWindow() { var win 阅读全文
posted @ 2022-03-23 21:44 yanghui01 阅读(209) 评论(0) 推荐(0) 编辑
摘要: 自己跟自己排序的时候要返回false, 否则排序会不对 table.sort(arr, function(a, b) if a == b then return false end --其它排序逻辑 end) 阅读全文
posted @ 2022-03-23 21:31 yanghui01 阅读(105) 评论(0) 推荐(0) 编辑
摘要: # 展示表格的窗口 class TableViewWindow : EditorWindow { [MenuItem("TreeView Examples/Table View Window")] static void ShowWindow() { var window = GetWindow<T 阅读全文
posted @ 2022-03-23 21:23 yanghui01 阅读(693) 评论(0) 推荐(0) 编辑