摘要: void GameLayer1::draw(void){ CCLayer::draw(); glEnable(GL_LINE_SMOOTH); glLineWidth(1); CCPoint vertices[] = { ccp(100, 100), ccp(200, 100), ccp(200, ... 阅读全文
posted @ 2012-06-09 21:31 若风之觞 阅读(9029) 评论(0) 推荐(0) 编辑