Android 12(S) MultiMedia Learning(十)ACodec & OMX

这一节的学习分为三块内容,omx hidl service用法、OMX架构、ACodec中的buffer分配。

1、omx hidl service

system可以借助vndbinder来访问vendor分区的内容,这里以omx hidl service为例子学习下hidl代码要如何阅读使用。

相关代码路径:

hardware/interfaces/media/omx/1.0/IOmx.hal

frameworks/av/media/libstagefright/omx/1.0/Omx.cpp

frameworks/av/services/mediacodec/main_codecservice.cpp

frameworks/av/media/libstagefright/OMXClient.cpp

IOmx.hal中定义相关的接口,编译之后会在out/soong/.intermediates下生成相关的.h以及.cpp文件

Omx.cpp中会有接口的实现

main_codecservice.cpp用于启动服务,registerAsService声明在hidl生成文件中

OMXClient 获取IOmx服务,IOmx::getService声明在hidl生成文件中

 

2、OMX架构

2.1、获取IOmx服务

// ACodec.cpp
    OMXClient client;
    if (client.connect(owner.c_str()) != OK) {
        mCodec->signalError(OMX_ErrorUndefined, NO_INIT);
        return false;
    }
    omx = client.interface();

// OMXClient.cpp
status_t OMXClient::connect(const char* name) {
    using namespace ::android::hardware::media::omx::V1_0;
    if (name == nullptr) {
        name = "default";
    }
    sp<IOmx> tOmx = IOmx::getService(name);
    if (tOmx.get() == nullptr) {
        ALOGE("Cannot obtain IOmx service.");
        return NO_INIT;
    }
    if (!tOmx->isRemote()) {
        ALOGE("IOmx service running in passthrough mode.");
        return NO_INIT;
    }
    mOMX = new utils::LWOmx(tOmx);
    ALOGI("IOmx service obtained");
    return OK;
}

这里的代码还算简单,利用OMXClient的connect方法来获取IOmx服务,然后封装到LWOmx当中。

LWOmx定义在 frameworks/av/media/libmedia/include/media/omx/1.0/WOmx.h,继承于IOMX,注意这里并不是一个binder对象!为什么要把IOmx封装到LWOmx中呢?看LWOmx的实现就知道了,LWOmx帮我们隐藏了hidl调用的细节(比如hidl callback),让调用更简单。

 

2.2、服务的使用

这里以allocateNode方法为例子来看看OMX的架构。

// ACodec.cpp
sp<CodecObserver> observer = new CodecObserver(notify);
sp<IOMXNode> omxNode;
err = omx->allocateNode(componentName.c_str(), observer, &omxNode);

参数传递了一个CodecObserver对象和一个IOMXNode对象。CodecObserver继承于BnOMXObserver,BnOMXObserver声明在IOMX.h当中;IOMXMode同样声明在IOMX.h当中。

// WOmx.cpp
status_t LWOmx::allocateNode(
        char const* name,
        sp<IOMXObserver> const& observer,
        sp<IOMXNode>* omxNode) {
    status_t fnStatus;
    status_t transStatus = toStatusT(mBase->allocateNode(
            name, new TWOmxObserver(observer),
            [&fnStatus, omxNode](Status status, sp<IOmxNode> const& node) {
                fnStatus = toStatusT(status);
                *omxNode = new LWOmxNode(node);
            }));
    return transStatus == NO_ERROR ? fnStatus : transStatus;
}

LWOmx中的调用做了两个转换,IOMXObserver转TWOmxObserver,IOmxNode转LWOmxNode,乍一看很复杂!

我们先仔细看一下Omx.h中allocateNode的声明:

    Return<void> allocateNode(
            const hidl_string& name,
            const sp<IOmxObserver>& observer,
            allocateNode_cb _hidl_cb) override;

传入参数为IOmxObserver,注意它和我们看到的ACodec和IOMX.h中的IOMXObserver是完全不同的,看他们的名字中的"omx"的大小写,IOmx这是在hal中声明的,而IOMX是其他地方声明的binder对象。

IOmxObserver的接口实现为TWOmxObserver,为了传递IOMXObserver对象,TWOmxObserver中封装了一个IOMXObserver对象

// frameworks/av/media/libmedia/include/media/omx/1.0/WOmxObserver.h
struct TWOmxObserver : public IOmxObserver {
    sp<IOMXObserver> mBase;
    TWOmxObserver(sp<IOMXObserver> const& base);
    Return<void> onMessages(const hidl_vec<Message>& tMessages) override;
};

这里注意在stagefright目录下也有一个WOmxObserver.h,这两个看起来内容很像但也是完全不同的,从命名空间来看stagefright目录下的都是hidl接口的实现,media目录下的作为工具类使用。

同样的IOmxNode 和 IOMXNode的关系也一样,callback拿回来的是一个hidl对象,通过LWOmxNode封装为一个binder对象给上层使用。

接下来看看Omx.cpp中的allocateNode实现具体是怎么做的:

Return<void> Omx::allocateNode(
        const hidl_string& name,
        const sp<IOmxObserver>& observer,
        allocateNode_cb _hidl_cb) {

    using ::android::IOMXNode;
    using ::android::IOMXObserver;

    sp<OMXNodeInstance> instance;
    {
        // 1、检查实例数量
        Mutex::Autolock autoLock(mLock);
        if (mLiveNodes.size() == kMaxNodeInstances) {
            _hidl_cb(toStatus(NO_MEMORY), nullptr);
            return Void();
        }
        // 2、创建OMXNodeInstance
        instance = new OMXNodeInstance(
                this, new LWOmxObserver(observer), name.c_str());

        OMX_COMPONENTTYPE *handle;
        // 3、创建Component
        OMX_ERRORTYPE err = mStore->makeComponentInstance(
                name.c_str(), &OMXNodeInstance::kCallbacks,
                instance.get(), &handle);
        // ......
        // 4、把component交给OMXNodeInstance管理
        instance->setHandle(handle);

        // 5、从xml查找quirks
        // Find quirks from mParser
        const auto& codec = mParser.getCodecMap().find(name.c_str());
        if (codec == mParser.getCodecMap().cend()) {
        // ......
        } else {
            uint32_t quirks = 0;
            for (const auto& quirk : codec->second.quirkSet) {
                if (quirk == "quirk::requires-allocate-on-input-ports") {
                    quirks |= OMXNodeInstance::
                            kRequiresAllocateBufferOnInputPorts;
                }
                if (quirk == "quirk::requires-allocate-on-output-ports") {
                    quirks |= OMXNodeInstance::
                            kRequiresAllocateBufferOnOutputPorts;
                }
            }
            instance->setQuirks(quirks);
        }
        // 6、添加OMXNodeInstance到IOmx服务管理列表中
        mLiveNodes.add(observer.get(), instance);
        mNode2Observer.add(instance.get(), observer.get());
    }
    observer->linkToDeath(this, 0);
    // callback将OMXNodeInstance返回给上层
    _hidl_cb(toStatus(OK), new TWOmxNode(instance));
    return Void();
}    

第二步创建OMXNodeInstance时会把传进来的TWOmxObserver转为LWOmxObserver,这里用到LWOmxObserver声明在stagefright目录中。

OMXNodeInstance的创建和OMXStore的makeComponentInstance方法这里不做展开,比较简单。

IOMXNode调用某个方法的过程:

IOMXNode -> LWOmxNode -> TWOmxNode -> OMXNodeInstance

IOMXObserver的回调过程:

IOMXObserver -> LWOmxObserver -> TWOmxObserver -> CodecObserver

 

3、ACodec中的buffer分配

先看一下mPortMode,分为kPortIndexInput和kPortIndexOutput

mPortMode会在构造函数中被初始化为IOMX::kPortModePresetByteBuffer,configureCodec过程中可能会被修改为其他值,看看都有哪些情况:

encoder:

1、会判断Message中是否有"android._input-metadata-buffer-type" tag,如果有则置为kPortIndexInput对应值,如果没有就置kPortIndexInput为IOMX::kPortModePresetByteBuffer

2、如果是video,并且需要secure mode,设定kPortIndexOutput为IOMX::kPortModePresetSecureBuffer,否则保持为IOMX::kPortModePresetByteBuffer

 

decoder:

1、需要secure mode,设定kPortIndexInput为IOMX::kPortModePresetSecureBuffer,否则保持为IOMX::kPortModePresetByteBuffer

2、如果有surface

    tunnel mode,kPortIndexOutput设定为IOMX::kPortModePresetANWBuffer,同时会调用configureTunneledVideoPlayback

    非tunnel mode,kPortIndexOutput设定为IOMX::kPortModeDynamicANWBuffer

     没有surface,kPortIndexOutput保持为IOMX::kPortModePresetByteBuffer

3、如果是视频

    组件使用的是OMX.google开头的软解组件,kPortIndexOutput保持为IOMX::kPortModePresetByteBuffer

 

到allocateBuffersOnPort时(暂时只讨论decoder)

1、kPortIndexOutput

1.1、有surface
1.1.1、非tunnel mode

allocateOutputMetadataBuffers分配buffer

// ACodec.cpp
status_t ACodec::allocateOutputMetadataBuffers() {
    OMX_U32 bufferCount, bufferSize, minUndequeuedBuffers;
    status_t err = configureOutputBuffersFromNativeWindow(
            &bufferCount, &bufferSize, &minUndequeuedBuffers,
            mFlags & kFlagPreregisterMetadataBuffers /* preregister */);
    if (err != OK)
        return err;
    mNumUndequeuedBuffers = minUndequeuedBuffers;

    for (OMX_U32 i = 0; i < bufferCount; i++) {
        BufferInfo info;
        info.mStatus = BufferInfo::OWNED_BY_NATIVE_WINDOW;
        info.mFenceFd = -1;
        info.mRenderInfo = NULL;
        info.mGraphicBuffer = NULL;
        info.mNewGraphicBuffer = false;
        info.mDequeuedAt = mDequeueCounter;

        info.mData = new MediaCodecBuffer(mOutputFormat, new ABuffer(bufferSize));

        ((VideoNativeMetadata *)info.mData->base())->nFenceFd = -1;

        info.mCodecData = info.mData;
        // useBuffer
        err = mOMXNode->useBuffer(kPortIndexOutput, OMXBuffer::sPreset, &info.mBufferID);
        mBuffers[kPortIndexOutput].push(info);

        ALOGV("[%s] allocated meta buffer with ID %u",
                mComponentName.c_str(), info.mBufferID);
    }

    mMetadataBuffersToSubmit = bufferCount - minUndequeuedBuffers;
    return err;
}

useBuffer传入参数为OMXBuffer::sPreset,查看OMXBuffer代码后看到其实是:

OMXBuffer OMXBuffer::sPreset(static_cast<sp<MediaCodecBuffer> >(NULL));
OMXBuffer::OMXBuffer(const sp<MediaCodecBuffer>& codecBuffer)
    : mBufferType(kBufferTypePreset),
      mRangeOffset(codecBuffer != NULL ? codecBuffer->offset() : 0),
      mRangeLength(codecBuffer != NULL ? codecBuffer->size() : 0) {
}

到OMXNodeInstance

status_t OMXNodeInstance::useBuffer(
        OMX_U32 portIndex, const OMXBuffer &omxBuffer, IOMX::buffer_id *buffer) {
    switch (omxBuffer.mBufferType) {
        case OMXBuffer::kBufferTypePreset: {
            if (mPortMode[portIndex] != IOMX::kPortModeDynamicANWBuffer
                    && mPortMode[portIndex] != IOMX::kPortModeDynamicNativeHandle) {
                break;
            }
            return useBuffer_l(portIndex, NULL, NULL, buffer);
        }
}

进入到useBuffer_l 发现有OMX_AllocateBuffer 和 OMX_UseBuffer两个选择。先看mMetaDataType,它是在setPortMode时被重新设定值,在这种情况下会被设定为kMetadataBufferTypeANWBuffer

    bool isOutputGraphicMetadata = (portIndex == kPortIndexOutput) &&
            (mMetadataType[portIndex] == kMetadataBufferTypeGrallocSource ||
                    mMetadataType[portIndex] == kMetadataBufferTypeANWBuffer);

isOutputGraphicMetaData为true,所以第一个条件不满足,使用OMX_UseBuffer,isMetaData为true

        if (isMetadata) {
            data = new (std::nothrow) OMX_U8[allottedSize];
            if (data == NULL) {
                return NO_MEMORY;
            }
            memset(data, 0, allottedSize);

            buffer_meta = new BufferMeta(
                    params, hParams, portIndex, false /* copy */, data);
        } 
        err = OMX_UseBuffer(
            mHandle, &header, portIndex, buffer_meta,
            allottedSize, data);

 

到这儿发现,用于创建BufferMeta的IMemory和IHidlMemory都是null,真正用于BufferMeta的是重新分配的一块buffer,说明在ACodec中创建的buffer 并没有通过OMX_UseBuffer往下传递。回到ACodec中创建BufferInfo的地方看mStatus为OWNED_BY_NATIVE_WINDOW,意思就是真正的output buffer并不是由上层创建。所以在这种情况下播放时,上层通过getBuffer获取的output buffer中是没有数据的。

 

 1.1.2、tunnel mode

allocateOutputBuffersFromNativeWindow分配buffer

status_t ACodec::allocateOutputBuffersFromNativeWindow() {

    OMX_U32 bufferCount, bufferSize, minUndequeuedBuffers;
    status_t err = configureOutputBuffersFromNativeWindow(
            &bufferCount, &bufferSize, &minUndequeuedBuffers, true /* preregister */);
    if (err != 0)
        return err;
    mNumUndequeuedBuffers = minUndequeuedBuffers;

    static_cast<Surface*>(mNativeWindow.get())
            ->getIGraphicBufferProducer()->allowAllocation(true);

    // Dequeue buffers and send them to OMX
    for (OMX_U32 i = 0; i < bufferCount; i++) {
        ANativeWindowBuffer *buf;
        int fenceFd;
        err = mNativeWindow->dequeueBuffer(mNativeWindow.get(), &buf, &fenceFd);
        if (err != 0) {
            ALOGE("dequeueBuffer failed: %s (%d)", strerror(-err), -err);
            break;
        }

        sp<GraphicBuffer> graphicBuffer(GraphicBuffer::from(buf));
        BufferInfo info;
        info.mStatus = BufferInfo::OWNED_BY_US;
        info.mFenceFd = fenceFd;
        info.mIsReadFence = false;
        info.mRenderInfo = NULL;
        info.mGraphicBuffer = graphicBuffer;
        info.mNewGraphicBuffer = false;
        info.mDequeuedAt = mDequeueCounter;

        info.mData = new MediaCodecBuffer(mOutputFormat, new ABuffer(bufferSize));
        info.mCodecData = info.mData;

        mBuffers[kPortIndexOutput].push(info);

        IOMX::buffer_id bufferId;
        err = mOMXNode->useBuffer(kPortIndexOutput, graphicBuffer, &bufferId);
        if (err != 0) {
            ALOGE("registering GraphicBuffer %u with OMX IL component failed: "
                 "%d", i, err);
            break;
        }

        mBuffers[kPortIndexOutput].editItemAt(i).mBufferID = bufferId;

    }

    OMX_U32 cancelStart;
    OMX_U32 cancelEnd;

    if (err != OK) {
        cancelStart = 0;
        cancelEnd = mBuffers[kPortIndexOutput].size();
    } else {
        cancelStart = bufferCount - minUndequeuedBuffers;
        cancelEnd = bufferCount;
    }

    for (OMX_U32 i = cancelStart; i < cancelEnd; i++) {
        BufferInfo *info = &mBuffers[kPortIndexOutput].editItemAt(i);
        if (info->mStatus == BufferInfo::OWNED_BY_US) {
            status_t error = cancelBufferToNativeWindow(info);
            if (err == 0) {
                err = error;
            }
        }
    }

    static_cast<Surface*>(mNativeWindow.get())
            ->getIGraphicBufferProducer()->allowAllocation(false);

    return err;
}

这里面UseBuffer的参数为GraphicBuffer,参考OMXBuffer代码:

OMXBuffer::OMXBuffer(const sp<GraphicBuffer> &gbuf)
    : mBufferType(kBufferTypeANWBuffer),
      mGraphicBuffer(gbuf) {
}

tunnel mode下portmode[out]是IOMX::kPortModePresetANWBuffer,这个portMode的设置比较隐蔽:

else if (!storingMetadataInDecodedBuffers()) {
                err = setPortMode(kPortIndexOutput, IOMX::kPortModePresetANWBuffer);
                if (err != OK) {
                    return err;
                }
            }

进入到UseBuffer中,根据BufferType判断会走到useGraphicBuffer_l

        case OMXBuffer::kBufferTypeANWBuffer: {
            if (mPortMode[portIndex] != IOMX::kPortModePresetANWBuffer
                    && mPortMode[portIndex] != IOMX::kPortModeDynamicANWBuffer) {
                break;
            }
            return useGraphicBuffer_l(portIndex, omxBuffer.mGraphicBuffer, buffer);
        }

mMetadataType在setPortMode时被置为了kMetadataBufferTypeANWBuffer,进入到useGraphicBuffer_l看到

    if (mMetadataType[portIndex] != kMetadataBufferTypeInvalid) {
        return useGraphicBufferWithMetadata_l(
                portIndex, graphicBuffer, buffer);
    }

所以进到useGraphicBufferWithMetadata_l,

status_t OMXNodeInstance::useGraphicBufferWithMetadata_l(
        OMX_U32 portIndex, const sp<GraphicBuffer> &graphicBuffer,
        IOMX::buffer_id *buffer) {
    if (portIndex != kPortIndexOutput) {
        return BAD_VALUE;
    }

    if (mMetadataType[portIndex] != kMetadataBufferTypeGrallocSource &&
            mMetadataType[portIndex] != kMetadataBufferTypeANWBuffer) {
        return BAD_VALUE;
    }

    status_t err = useBuffer_l(portIndex, NULL, NULL, buffer);
    if (err != OK) {
        return err;
    }

    OMX_BUFFERHEADERTYPE *header = findBufferHeader(*buffer, portIndex);

    return updateGraphicBufferInMeta_l(portIndex, graphicBuffer, *buffer, header);

}

看来还是进入到了useBuffer_l当中,isOutputGraphicMetadata为true,isMetadata为true,所以使用的是OMX_UseBuffer

        if (isMetadata) {
            data = new (std::nothrow) OMX_U8[allottedSize];
            if (data == NULL) {
                return NO_MEMORY;
            }
            memset(data, 0, allottedSize);

            buffer_meta = new BufferMeta(
                    params, hParams, portIndex, false /* copy */, data);
        } 
        err = OMX_UseBuffer(
            mHandle, &header, portIndex, buffer_meta,
            allottedSize, data);

好家伙,看到这里发现和之前非tunnel mode是一样的,但是出了useBuffer_l,再回到useGraphicBufferWithMetadata_l,看到还有一个函数updateGraphicBufferInMeta_l:

    BufferMeta *bufferMeta = (BufferMeta *)(header->pAppPrivate);
    sp<ABuffer> data = bufferMeta->getBuffer(header, false /* limit */);
    bufferMeta->setGraphicBuffer(graphicBuffer);

    else if (metaType == kMetadataBufferTypeANWBuffer
            && data->capacity() >= sizeof(VideoNativeMetadata)) {
        VideoNativeMetadata &metadata = *(VideoNativeMetadata *)(data->data());
        metadata.eType = kMetadataBufferTypeANWBuffer;
        metadata.pBuffer = graphicBuffer == NULL ? NULL : graphicBuffer->getNativeBuffer();
        metadata.nFenceFd = -1;
    } 

这里看到把OMX_BUFFERHEADERTYPE中的BufferMeta和上层传来的graphicBuffer做了关联,OMX和graphic公用一块buffer,由于graphicBuffer是在ACodec创建,所以mStatus值为OWNED_BY_US

 

1.2、无surface

  无surface的情况与Input的普通模式相同

 

2、kPortIndexInput

2.1、no secure

使用的是hidl_memory

hidl_memory hidlMemToken;

auto transStatus = mAllocator[portIndex]->allocate(
        bufSize,
        [&success, &hidlMemToken](
                bool s,
                hidl_memory const& m) {
            success = s;
            hidlMemToken = m;
        });

err = mOMXNode->useBuffer(
        portIndex, hidlMemToken, &info.mBufferID);

看看BufferType

OMXBuffer::OMXBuffer(const hidl_memory &hidlMemory)
    : mBufferType(kBufferTypeHidlMemory),
      mHidlMemory(hidlMemory) {
}

进入到UseBuffer中,此时portMode为kPortModePresetByteBuffer

        case OMXBuffer::kBufferTypeHidlMemory: {
                if (mPortMode[portIndex] != IOMX::kPortModePresetByteBuffer
                        && mPortMode[portIndex] != IOMX::kPortModeDynamicANWBuffer
                        && mPortMode[portIndex] != IOMX::kPortModeDynamicNativeHandle) {
                    break;
                }
                sp<IHidlMemory> hidlMemory = mapMemory(omxBuffer.mHidlMemory);
                if (hidlMemory == nullptr) {
                    ALOGE("OMXNodeInstance useBuffer() failed to map memory");
                    return NO_MEMORY;
                }
                return useBuffer_l(portIndex, NULL, hidlMemory, buffer);
        }

mMetadataType在setPortMode时被置为kMetadataBufferTypeInvalid,进入到useBuffer_l中:

isMetaData为false,isOutputGraphicMetadata为false,这时候看到if中有关于Quirks的判断

    uint32_t requiresAllocateBufferBit =
        (portIndex == kPortIndexInput)
            ? kRequiresAllocateBufferOnInputPorts
            : kRequiresAllocateBufferOnOutputPorts;

    // we use useBuffer for output metadata regardless of quirks
    if (!isOutputGraphicMetadata && (mQuirks & requiresAllocateBufferBit)) 

Quirks一般定义在media_codecs.xml中,译为怪癖模式,在其他地方找到可以翻译为兼容模式,示例如下:

42     <MediaCodec name="OMX.foo.bar" >
43         <Type name="something/interesting" />
44         <Type name="something/else" />
45         ...
46         <Quirk name="requires-allocate-on-input-ports" />
47         <Quirk name="requires-allocate-on-output-ports" />
48         <Quirk name="output-buffers-are-unreadable" />
49     </MediaCodec>

这种情况下,codec xml中如果定义有Quirk则进入到OMX_AllocateBuffer当中,没有定义Quirk则使用OMX_UseBuffer

a. OMX_AllocateBuffer

    if (!isOutputGraphicMetadata && (mQuirks & requiresAllocateBufferBit)) {
        buffer_meta = new BufferMeta(
                    params, hParams, portIndex, !isMetadata /* copy */, NULL /* data */);

        err = OMX_AllocateBuffer(
                mHandle, &header, portIndex, buffer_meta, allottedSize);
}

利用传下来的IHidlMemory创建BufferMeta,第四个参数copy为true,这里看看BufferMeta的构造函数:

    explicit BufferMeta(
            const sp<IMemory> &mem, const sp<IHidlMemory> &hidlMemory,
            OMX_U32 portIndex, bool copy, OMX_U8 *backup)
        : mMem(mem),
          mHidlMemory(hidlMemory),
          mCopyFromOmx(portIndex == kPortIndexOutput && copy),
          mCopyToOmx(portIndex == kPortIndexInput && copy),
          mPortIndex(portIndex),
          mBackup(backup) {
    }

copy为true会让mCopyToOMX或者mCopyFromOMX置为true,他们的作用就是使能copy,例如CopyToOMX,就是从上层的buffer中copy数据到OMX OMX_BUFFERHEADERTYPE 

中,这个方法会在emptyBuffer_l中调用到

    void CopyToOMX(const OMX_BUFFERHEADERTYPE *header) {
        if (!mCopyToOmx) {
            return;
        }

        memcpy(header->pBuffer + header->nOffset,
                getPointer() + header->nOffset,
                header->nFilledLen);
    }

另外再看一下buffer的所有者是OWNED_BY_US

b. OMX_UseBuffer

看到创建BufferMeta时,copy都为false,不允许数据拷贝,decoder拿不到数据,上层也拿到解码后的数据,这明显是不对的。

2.2、secure mode

这时候portMode为kPortModePresetSecureBuffer,直接调用OMXNodeInstance的allocateSecureBuffer获取一个NativeHandle,BufferInfo中的data使用的睡觉哦SecureBuffer

                if (mode == IOMX::kPortModePresetSecureBuffer) {
                    void *ptr = NULL;
                    sp<NativeHandle> native_handle;
                    err = mOMXNode->allocateSecureBuffer(
                            portIndex, bufSize, &info.mBufferID,
                            &ptr, &native_handle);

                    info.mData = (native_handle == NULL)
                            ? new SecureBuffer(format, ptr, bufSize)
                            : new SecureBuffer(format, native_handle, bufSize);
                    info.mCodecData = info.mData;
                }

进入到OMXNodeInstance看到allocateSecureBuffer并不复杂,创建一个BufferMeta,其中不带任何上层的buffer,之后直接调用OMX_AllocateBuffer创建一个OMX_BUFFERHEADERTYPE,返回给上层的是用BufferHeader创建的NativeHandle

    BufferMeta *buffer_meta = new BufferMeta(portIndex);

    OMX_BUFFERHEADERTYPE *header;

    OMX_ERRORTYPE err = OMX_AllocateBuffer(
            mHandle, &header, portIndex, buffer_meta, size);

    if (mSecureBufferType[portIndex] == kSecureBufferTypeNativeHandle) {
        *buffer_data = NULL;
        *native_handle = NativeHandle::create(
                (native_handle_t *)header->pBuffer, false /* ownsHandle */);
    } else {
        *buffer_data = header->pBuffer;
        *native_handle = NULL;
    }

上层ACodec用返回的NativeHandle创建一个SecureBuffer,这里面buffer是怎么连通的,可以阅读OMXNodeInstance::emptyBuffer的第三个case,最后其实还是调用的emptyBuffer_l。

 

 

到这里Buffer的分配大概就了解结束,做一个总结:

Input

  non secure:上层分配一块hidl memory,omxnode中创建一个BufferMeta,调用OMX_AllocateBuffer在创建OMX_BUFFERHEADERTYPE(暂不了解BufferMeta在该方法中做什么用),允许BufferMeta与OMX_BUFFERHEADERTYPE中的buffer相互做数据拷贝。

  secure:调用OMX_AllocateBuffer返回一个NativeHandle,用这个handle创建SecureBuffer

Output

  无surface,与input non secure相同

  有surface

    non tunnel

      上层创建的buffer并不与底层相关联,上层无法获取到ouput data,omxNode中会重新创建一块buffer,利用这块buffer创建BufferMeta,并调用OMX_UseBuffer。既然output data并没有送给上层,那么渲染肯定是另有途径

    tunnel mode

      上层从graphic获取buffer,omxNode同样也会创建一块buffer,并调用OMX_UseBuffer,但是之后会把graphic buffer与OMX_BUFFERHEADERTYPE相关联,output data直接送给graphic

posted @ 2022-04-13 14:21  青山渺渺  阅读(1644)  评论(0编辑  收藏  举报