json-rules-engine 简单试用
以下是对于json-rules-engine 的一个简单试用
rule 简单说明
json-rules-engine rule 基于json 进行描述配置,支持一些内置的operator,当然也可以自定义,rule 支持常见的any,and操作,同时支持嵌套,每个rule 可以包含自己的回调(成功以及失败),对于facts 的数据处理支持基于json path 的提起,同时可以进行动态facts 数据的处理(almanac 以及facts),同时rule 可以方便的转换为json 存储在db 或者其他存储中,方便业务修改试用
代码
- app.js
const { Engine } = require('json-rules-engine')
/**
* Setup a new engine
*/
let engine = new Engine()
// define a rule for detecting the player has exceeded foul limits. Foul out any player who:
// (has committed 5 fouls AND game is 40 minutes) OR (has committed 6 fouls AND game is 48 minutes)
engine.addRule({
conditions: {
any: [{
all: [{
fact: 'gameDuration',
operator: 'equal',
value: 40
}, {
fact: 'personalFoulCount',
operator: 'greaterThanInclusive',
value: 5
}]
}, {
all: [{
fact: 'gameDuration',
operator: 'equal',
value: 48
}, {
fact: 'personalFoulCount',
operator: 'greaterThanInclusive',
value: 6
}]
}]
},
name:"dalongdemo",
event: { // define the event to fire when the conditions evaluate truthy
type: 'fouledOut',
params: {
message: 'Player has fouled out!'
}
}
})
/**
* Define facts the engine will use to evaluate the conditions above.
* Facts may also be loaded asynchronously at runtime; see the advanced example below
*/
let facts = {
personalFoulCount: 6,
gameDuration: 40
}
// Run the engine to evaluate
engine
.run(facts)
.then(({ events, almanac, results}) => {
console.log(events,almanac,results)
events.map(event => console.log(event.params.message))
})
/*
* Output:
*
* Player has fouled out!
*/
- 效果
说明
以上只是一个简单试用,以及关于rule 的介绍,后边会介绍下其他几个关键class的使用
参考资料
https://github.com/CacheControl/json-rules-engine
https://github.com/CacheControl/json-rules-engine/blob/master/docs/rules.md
https://github.com/CacheControl/json-rules-engine/blob/master/docs/facts.md
https://github.com/CacheControl/json-rules-engine/blob/master/docs/almanac.md