SXD_Decompile_1

1 Decompile Main.swf

this.connect(URI.ip, URI.port);

 查看URI

 public static function get ip() : String 
{
            return _args["ip"] || _domain || "";
}
public static function get port() : int 
{
            return _args["port"] || _serverPort || 0;
 }

 从上面可以看出,ip port均由外面传入,下面去页面数据中找到这两个值

ip=8x155.xd.com&
port=8008&

 

2 打开Flash Builder 创建工程 SXD_Decompile

package
{
	import flash.display.Sprite;
	import flash.events.Event;
	import flash.net.Socket;
	
	/**
	 * SXD Decompile
	 * 
	 * @author Rogo
	 */	
	public class SXDDecompile extends Sprite
	{
		
		private var socket:Socket;
		
		public function SXDDecompile()
		{
			socket = new Socket();
			socket.addEventListener(Event.CONNECT, socket_connectHandler);
			socket.connect('8x155.xd.com', 8008);
		}
		
		private function socket_connectHandler(e:Event):void
		{
			// socket connected
			trace('connected');
		}
	}
}

 Build/Debug, trace如下:

connected
[SWF] SXDDecompile.swf - 1,398 bytes after decompression
[Unload SWF] SXDDecompile.swf

 已成功连接到SXD服务器。

posted on 2012-04-24 11:17  Rogo_s_Blog  阅读(141)  评论(0编辑  收藏  举报

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