___2017

  博客园  :: 首页  :: 新随笔  :: 联系 :: 订阅 订阅  :: 管理
  328 随笔 :: 18 文章 :: 15 评论 :: 18万 阅读
1
2
3
4
5
6
受不了xxxx恶心人的行为,遂搬迁至博客园。
始发:2016-12-28 17:38:57
 
版本信息:
Linux:3.10
Android:4.4

 

uinput is a linux kernel module that allows to handle the input subsystem from user land. It can be used to create and to handle input devices from an application. It creates a character device in /dev/input directory. The device is a virtual interface, it doesn't belong to a physical device.

 

In this document, we will see how to create a such input device and how it can be used.

1. Creating an input device

Once the uinput module is installed (via modprobe or insmod), a character device is created, named as /dev/input/uinput (or /dev/uinput on some systems). This device represents the interface between the application and the kernel input subsystem.

To use uinput, we need to open the character device in write-only and non-blocking mode:

1
2
3
4
5
6
7
8
9
10
11
#include <linux/input.h>
#include <linux/uinput.h>
...
  
int fd;
  
fd = open("/dev/input/uinput", O_WRONLY | O_NONBLOCK);
if(fd < 0) {
    ...
    exit(EXIT_FAILURE);
}

  

Now the device is opened, we will configure our input device. First, we need to inform the input subsystem which types of input event we want to use. Types of events are defined in /usr/include/linux/input.h:

1
2
3
4
5
...
#define EV_KEY          0x01
#define EV_REL          0x02
#define EV_ABS          0x03
...

 

  • EV_KEY type represents key press and release events,
  • EV_REL type represents relative axis events (such as mouse movements),
  • EV_ABS type represents absolute axis events (such as touchscreen movements),

The ioctl request UI_SET_EVBIT applied on the uinput file descriptor is used to enable a type of event. The two following lines enable key press/release and synchronization events.

1
2
3
ret = ioctl(fd, UI_SET_EVBIT, EV_KEY);
...
ret = ioctl(fd, UI_SET_EVBIT, EV_SYN);

  

When enabling EV_KEY events, we need to describe which keycodes are allowed to be sent via the input subsystem.

As linux/input.h defines the 'd' key as KEY_D, we can enable the keycode representing the 'd' key by using:

1
2
ret = ioctl(fd, UI_SET_KEYBIT, KEY_D);
...

  

Now some basic features have been enabled, we need to finish the configuration by using the struct uinput_user_dev from linux/uinput.h. This structure is defined as:

1
2
3
4
5
6
7
8
9
10
11
#define UINPUT_MAX_NAME_SIZE    80
 
struct uinput_user_dev {
    char name[UINPUT_MAX_NAME_SIZE];
    struct input_id id;
    int ff_effects_max;
    int absmax[ABS_MAX + 1];
    int absmin[ABS_MAX + 1];
    int absfuzz[ABS_MAX + 1];
    int absflat[ABS_MAX + 1];
};

  

The most important fields are:

  • name is the given name to the input device we will create,
  • id is a linux internal structure that describes the device bustype, vendor id, product id and version,
  • absmin and absmax are integer array that defines mininal and maximal values for an absolute axis (i.e absmin[ABS_X] = 0, absmax[ABS_X] = 1024 for the X axis on a touchscreen device).

Now, we can fill this structure with appropriate values:

1
2
3
4
5
6
7
8
9
struct uinput_user_dev uidev;
  
memset(&uidev, 0, sizeof(uidev));
  
snprintf(uidev.name, UINPUT_MAX_NAME_SIZE, "uinput-sample");
uidev.id.bustype = BUS_USB;
uidev.id.vendor  = 0x1234;
uidev.id.product = 0xfedc;
uidev.id.version = 1;

 

 

Then, we write this structure in the uinput file descriptor.

1
ret = write(fd, &uidev, sizeof(uidev));

  

Last step is to request the creation of the device via the UI_DEV_CREATE ioctl request on the file descriptor:

1
ret = ioctl(fd, UI_DEV_CREATE);

  

Now, the file descriptor fd represents the end-point file descriptor of the new input device.

 

2. Injecting events in the input subsystem

The following block code injects a key press event in the input subsystem. The input_event structure contains 3 important fields:

type: is an event type (EV_KEY,EV_ABS,EV_REL, ...),
code: could be either a key code when using EV_KEY, or an axis for EV_ABS and EV_REL,
value: may be 1 (press) or 0 (release) for EV_KEY, or any values for others (positive integer for EV_ABS, signed integer for EV_REL, etc…).

 

To inject a press event on the 'd' key:

1
2
3
4
5
6
7
8
9
struct input_event ev;
  
memset(&ev, 0, sizeof(ev));
  
ev.type = EV_KEY;
ev.code = KEY_D;
ev.value = 1;
  
ret = write(fd, &ev, sizeof(ev));

  

3. Destroying an input device

1
ret = ioctl(fd, UI_DEV_DESTROY);

 

4. Handling absolute axis events

If we want to inject absolute events, we first need to activate EV_ABS event and the desired axes support with ioctl requests. The following ioctl requests enable X and Y absolute axes:

1
2
3
4
5
6
ret = ioctl(fd, UI_SET_EVBIT, EV_ABS);
...
  
ret = ioctl(fd, UI_SET_ABSBIT, ABS_X);
...
ret = ioctl(fd, UI_SET_ABSBIT, ABS_Y);

  

Then we need to defined a range of values for each axis with absmin and absmax fields from the uinput_user_dev structure:

1
2
uidev.absmin[ABS_X] = 0;
uidev.absmax[ABS_X] = 1023;

  

Event injection follows the same method as for any other events.

1
2
3
4
5
6
7
8
9
10
11
12
struct input_event ev[2];
  
memset(ev, 0, sizeof(ev));
  
ev[0].type = EV_ABS;
ev[0].code = ABS_X;
ev[0].value = 1023;
ev[1].type = EV_ABS;
ev[1].code = ABS_Y;
ev[1].value = 767;
  
ret = write(fd, ev, sizeof(ev));

 

5. Sample code

以下是模拟键盘的一个示例及其使用测试,在Android平台测试:

First compile code under Android source,

Then push your bin file to Android system,

Third, open an App that contains an EditText, such as Google browser and run your bin file.

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
#ifndef _GNU_SOURCE
#define _GNU_SOURCE
#endif
  
#include <stdio.h>
#include <stdlib.h>
#include <errno.h>
#include <fcntl.h>
#include <paths.h>
#include <string.h>
#include <unistd.h>
#include <fcntl.h>
#include <errno.h>
#include <linux/input.h>
#include <linux/uinput.h>
#include <signal.h>
#include <sys/ioctl.h>
#include <sys/socket.h>
#include <sys/stat.h>
#include <sys/time.h>
#include <sys/types.h>
#include <sys/wait.h>
#include <sys/time.h>
#include <sys/ioctl.h>
#include <sys/types.h>
#include <linux/types.h>
#include <termios.h>
#include <time.h>
#include <pthread.h>
#include <hardware_legacy/power.h>
  
#define LOG_TAG "UINPUT"
#include <utils/Log.h> //all Android LOG macros are defined here.
  
  
#define DEBUG 1
#ifdef DEBUG
#define LOG(lvl, f,...) do{ \
        LOG_PRI(ANDROID_LOG_ERROR,LOG_TAG,"%d:%s(): " f, __LINE__, __FUNCTION__, ##__VA_ARGS__);\
    }while(0)
#else
#define LOG(lvl,f,...)  do{}while(0)
#endif
  
#define SHIFT   (1 << 16)
  
/*
 * Convert from character to KEY_CODE
 */
static int keyboard_map(const char key)
{
    int event = -1;
    switch (key) {
        case '1': event = KEY_1; break;
        case '2': event = KEY_2; break;
        case '3': event = KEY_3; break;
        case '4': event = KEY_4; break;
        case '5': event = KEY_5; break;
        case '6': event = KEY_6; break;
        case '7': event = KEY_7; break;
        case '8': event = KEY_8; break;
        case '9': event = KEY_9; break;
        case '0': event = KEY_0; break;
         
        case 'a': event = KEY_A; break;
        case 'b': event = KEY_B; break;
        case 'c': event = KEY_C; break;
        case 'd': event = KEY_D; break;
        case 'e': event = KEY_E; break;
        case 'f': event = KEY_F; break;
        case 'g': event = KEY_G; break;
        case 'h': event = KEY_H; break;
        case 'i': event = KEY_I; break;
        case 'j': event = KEY_J; break;
        case 'k': event = KEY_K; break;
        case 'l': event = KEY_L; break;
        case 'm': event = KEY_M; break;
        case 'n': event = KEY_N; break;
        case 'o': event = KEY_O; break;
        case 'p': event = KEY_P; break;
        case 'q': event = KEY_Q; break;
        case 'r': event = KEY_R; break;
        case 's': event = KEY_S; break;
        case 't': event = KEY_T; break;
        case 'u': event = KEY_U; break;
        case 'v': event = KEY_V; break;
        case 'w': event = KEY_W; break;
        case 'x': event = KEY_X; break;
        case 'y': event = KEY_Y; break;
        case 'z': event = KEY_Z; break;
         
        case 'A': event = KEY_A; event |= SHIFT; break;
        case 'B': event = KEY_B; event |= SHIFT; break;
        case 'C': event = KEY_C; event |= SHIFT; break;
        case 'D': event = KEY_D; event |= SHIFT; break;
        case 'E': event = KEY_E; event |= SHIFT; break;
        case 'F': event = KEY_F; event |= SHIFT; break;
        case 'G': event = KEY_G; event |= SHIFT; break;
        case 'H': event = KEY_H; event |= SHIFT; break;
        case 'I': event = KEY_I; event |= SHIFT; break;
        case 'J': event = KEY_J; event |= SHIFT; break;
        case 'K': event = KEY_K; event |= SHIFT; break;
        case 'L': event = KEY_L; event |= SHIFT; break;
        case 'M': event = KEY_M; event |= SHIFT; break;
        case 'N': event = KEY_N; event |= SHIFT; break;
        case 'O': event = KEY_O; event |= SHIFT; break;
        case 'P': event = KEY_P; event |= SHIFT; break;
        case 'Q': event = KEY_Q; event |= SHIFT; break;
        case 'R': event = KEY_R; event |= SHIFT; break;
        case 'S': event = KEY_S; event |= SHIFT; break;
        case 'T': event = KEY_T; event |= SHIFT; break;
        case 'U': event = KEY_U; event |= SHIFT; break;
        case 'V': event = KEY_V; event |= SHIFT; break;
        case 'W': event = KEY_W; event |= SHIFT; break;
        case 'X': event = KEY_X; event |= SHIFT; break;
        case 'Y': event = KEY_Y; event |= SHIFT; break;
        case 'Z': event = KEY_Z; event |= SHIFT; break;
         
        case '!': event = KEY_1; event |= SHIFT; break;
        case '@': event = KEY_2; event |= SHIFT; break;
        case '#': event = KEY_3; event |= SHIFT; break;
        case '$': event = KEY_4; event |= SHIFT; break;
        case '%': event = KEY_5; event |= SHIFT;  break;
        case '^': event = KEY_6; event |= SHIFT; break;
        case '&': event = KEY_7; event |= SHIFT; break;
        case '*': event = KEY_8; event |= SHIFT; break;
        case '(': event = KEY_9; event |= SHIFT; break;
        case ')': event = KEY_0; event |= SHIFT; break;
  
        case '-': event = KEY_MINUS; break;
        case '_': event = KEY_MINUS; event |= SHIFT; break;
        case '=': event = KEY_EQUAL; break;
        case '+': event = KEY_EQUAL; event |= SHIFT; break;
        case ';': event = KEY_SEMICOLON; break;
        case ':': event = KEY_SEMICOLON; event |= SHIFT; break;
        case ',': event = KEY_COMMA; break;
        case '<': event = KEY_COMMA; event |= SHIFT; break;
        case '.': event = KEY_DOT; break;
        case '>': event = KEY_DOT; event |= SHIFT; break;
        case '/': event = KEY_SLASH; break;
        case '?': event = KEY_SLASH; event |= SHIFT; break;
        case '[': event = KEY_LEFTBRACE; break;
        case '{': event = KEY_LEFTBRACE; event |= SHIFT; break;
        case ']': event = KEY_RIGHTBRACE; break;
        case '}': event = KEY_RIGHTBRACE; event |= SHIFT; break;
        case '\\': event = KEY_BACKSLASH; break;
        case '|': event = KEY_BACKSLASH; event |= SHIFT; break;
        case '\'': event = KEY_APOSTROPHE; break;
        case '"': event = KEY_APOSTROPHE; event |= SHIFT; break;
        case '`': event = KEY_GRAVE; break;
        case '~': event = KEY_BACKSLASH; event |= SHIFT; break;
  
        default:
            event = -1;
            break;
    }
    return event;
}
  
int keyboard_init(void)
{
    int                    fd;
    struct uinput_user_dev uidev;
    //struct input_event     ev;
    int                    i;
     
    fd = open("/dev/uinput", O_WRONLY | O_NONBLOCK);
    if(fd <= 0) {
        LOG(0, "error: open");
        return -1;
    } else {
        LOG(0, "open /dev/uinput fd = %d\n", fd);
    }
  
    memset(&uidev, 0, sizeof(uidev));
    snprintf(uidev.name, UINPUT_MAX_NAME_SIZE, "HID Fake Device");
    uidev.id.bustype = BUS_USB;
    uidev.id.vendor  = 0x1;
    uidev.id.product = 0x1;
    uidev.id.version = 1;
  
    // config uinput device Keyboard
    ioctl(fd, UI_SET_EVBIT, EV_KEY);
    for (i = 0; i < 128; i++) {
        ioctl(fd, UI_SET_KEYBIT, i);
        usleep(10000);
    }
    if (write(fd, &uidev, sizeof(uidev)) < 0) {
        LOG(0, "error: write");
        return -1;
    }
  
    if (ioctl(fd, UI_DEV_CREATE) < 0) {
        LOG(0, "error: ioctl");
        return -1;
    }
  
    return fd;
}
  
int keyboard_release(int fd)
{
    if (fd <= 0)
        return -1;
    if(ioctl(fd, UI_DEV_DESTROY) < 0)
        LOG(0, "error: ioctl");
  
    close(fd);
    return 0;
}
  
int keyboard_write(int fd, const char key)
{
    struct input_event event;
    const int kval = keyboard_map(key);
    const unsigned short key_code = (unsigned short) kval;
  
    if (fd <= 0) {
        LOG(0, "open fd <= 0 error!\n");
        return -1;
    }
     
    if (kval <= 0) {
        LOG(0, "keyboard_write error!\n");
        return -1;
    }
  
    // shift down
    if ((kval & SHIFT) == SHIFT) {
        memset(&event, 0, sizeof(event));
        gettimeofday(&event.time, 0);
        event.type = EV_KEY;
        event.value = 1;
        event.code = KEY_LEFTSHIFT;
        if (write(fd, &event, sizeof(event)) < 0)
            return -1;
    }
  
    // key down
    memset(&event, 0, sizeof(event));
    gettimeofday(&event.time, 0);
    event.type = EV_KEY;
    event.value = 1;
    event.code = key_code;
    if (write(fd, &event, sizeof(event)) < 0)
        return -1;
  
    // key up
    memset(&event, 0, sizeof(event));
    gettimeofday(&event.time, 0);
    event.type = EV_KEY;
    event.value = 0;
    event.code = key_code;
    if (write(fd, &event, sizeof(event)) < 0)
        return -1;
  
    // shift down
    if ((kval & SHIFT) == SHIFT) {
        memset(&event, 0, sizeof(event));
        gettimeofday(&event.time, 0);
        event.type = EV_KEY;
        event.value = 0;
        event.code = KEY_LEFTSHIFT;
        if (write(fd, &event, sizeof(event)) < 0)
            return -1;
    }
  
    // sync
    event.type = EV_SYN;
    event.value = 0;
    event.code = SYN_REPORT;
    if (write(fd, &event, sizeof(event)) < 0)
        return -1;
  
    return 0;
}
  
int main(int argc, char **argv)
{
    int fd = -1;
    int i = -1;
    const char *buf = "!#$%&'()*+,-./0123456789:;<=>?@ABCDEFGHIJKLMNOPQRSTUVWXYZ[]^_`abcdefghijklmnopqrstuvwxyz{|}~";
 
    fd = keyboard_init();
    if (fd <= 0) {
        LOG(0, "error: keyboard_init()");
        return -1;
    }
 
    for (i = 0; i < strlen(buf); i++) {
        keyboard_write(fd, buf[i]);
        usleep(10000);
    }
 
    keyboard_release(fd);
    return 0;
}

 

原文:uinput: the user level input subsystem

posted on   yin'xiang  阅读(464)  评论(0编辑  收藏  举报
编辑推荐:
· SQL Server 2025 AI相关能力初探
· Linux系列:如何用 C#调用 C方法造成内存泄露
· AI与.NET技术实操系列(二):开始使用ML.NET
· 记一次.NET内存居高不下排查解决与启示
· 探究高空视频全景AR技术的实现原理
阅读排行:
· 阿里最新开源QwQ-32B,效果媲美deepseek-r1满血版,部署成本又又又降低了!
· 单线程的Redis速度为什么快?
· SQL Server 2025 AI相关能力初探
· AI编程工具终极对决:字节Trae VS Cursor,谁才是开发者新宠?
· 展开说说关于C#中ORM框架的用法!
点击右上角即可分享
微信分享提示