03等待多个线程返回WaitForMultipleObject
二. WaitForMultipleObject 等待单个线程返回
1. 函数原型
DWORD WINAPI WaitForMultipleObjects(
_In_ DWORD nCount,
_In_ const HANDLE *lpHandles,
_In_ BOOL bWaitAll,
_In_ DWORD dwMilliseconds
);
2. 参数说明
- 第一个参数 nCount 为等待的内核对象个数,可以是 0 到 MAXIMUM_WAIT_OBJECTS (64)中的一个值。
- 第二个参数 lpHandles 为一个存放被等待的内核对象句柄的数组。
- 第三个参数 bWaitAll 是否等到所有内核对象为已通知状态后才返回,如果为 TRUE,则只有当等待的所有内核对象为已通知状态时函数才返回,如果为 FALSE,则只要一个内核对象为已通知状态,则该函数返回。
- 第四个参数 dwMilliseconds 为等待时间,和 WaitForSingleObject 中等待 dwMilliseconds 参数类似。
3. 返回值
- WAIT_ABANDONED_0 表示所有对象都发出消息,而且其中有一个或对个属于互斥体(一旦拥有他们的进程结束,就会发出信号)
- WAIT_TIMEOUT 对象保持未发出信号的状态,但规定的等待超时时间已经超过
- WAIT_OBJECT_0 所有对象都发出信号
- WAIT_FAILED 表示函数执行失败,会设置错误码,错误码可通过 GetLastError 获取
- WAIT_IO_COMPLETION (仅适用于 WaitForMultipleObjectsEx )由于一个 I/O 完成操作已做好准备执行,所以造成了函数的返回值
—— 如果 bWaitAll 为 FALSE,那么返回结果相似,只是可能还会返回相对于 WAIT_ABANDONED_0 或 WAIT_OBJECT_0 的一个正偏移量,指出哪个对象时被抛弃还是发出信号。
补充: WAIT_OBJECT_0 时微软定义的一个宏,就可以把这个宏当做一个数字。
例如, 返回值 WAIT_OBJECT_0 + 5 意味着列表中的第 5 个对象发出了信号。当 bWaitAll 参数为 FALSE 时可以等待其中之一的信号。
4. 示例
(1)参数 bWaitAll 为 FALSE,只要一个内核对象为已通知状态,则该函数返回。
#include <Windows.h>
#include <stdio.h>
const unsigned int THREAD_NUM = 3;
DWORD WINAPI ThreadFunc(LPVOID p)
{
printf("I am a child thread 0 which pid is %d ...\n", GetCurrentThreadId()); //输出子线程pid
Sleep(500);
printf("The child thread 0 which pid is %d quit ...\n", GetCurrentThreadId());
return 0;
}
DWORD WINAPI ThreadFunc1(LPVOID p)
{
printf("I am a child thread 1 which pid is %d ...\n", GetCurrentThreadId()); //输出子线程pid
Sleep(2000);
printf("The child thread 1 which pid is %d quit ...\n", GetCurrentThreadId());
return 0;
}
DWORD WINAPI ThreadFunc2(LPVOID p)
{
printf("I am a child thread 2 which pid is %d ...\n", GetCurrentThreadId()); //输出子线程pid
Sleep(4000);
printf("The child thread 2 which pid is %d quit ...\n", GetCurrentThreadId());
return 0;
}
int main()
{
printf("I am the main thread that pid is %d ...\n", GetCurrentThreadId()); //输出主线程pid
HANDLE hThread[THREAD_NUM];
hThread[0] = CreateThread(NULL, 0, ThreadFunc, 0, 0, NULL); // 创建线程
hThread[1] = CreateThread(NULL, 0, ThreadFunc1, 0, 0, NULL); // 创建线程
hThread[2] = CreateThread(NULL, 0, ThreadFunc2, 0, 0, NULL); // 创建线程
DWORD resulut = WaitForMultipleObjects(THREAD_NUM, hThread, FALSE, INFINITE); //只要有一个线程返回就结束
if (WAIT_OBJECT_0 == resulut)
{
printf("The child thread 0 finished waiting ...\n");
}
else if (WAIT_OBJECT_0 + 1 == resulut)
{
printf("The child thread 1 finished waiting ...\n");
}
else if (WAIT_OBJECT_0 + 2 == resulut)
{
printf("The child thread 2 finished waiting ...\n");
}
else if (WAIT_FAILED == resulut)
{
printf("The fuction WaitForMultipleObjects error! \n");
}
printf("The main thread which pid is %d quit ...\n", GetCurrentThreadId());
return 0;
}
输出结果为:
—— 如果将代码中的 “Thread 0” 的 Sleep 时间加长,让 “Thread 1” 先退出,则 会进入 WAIT_OBJECT_0 + 1 == resulut 分支,打印 “The child thread 1 finished waiting ...”,然后退出主线程。这样就可以通过返回值判断是哪个对象发送的信号。
(2)参数 bWaitAll 为 TRUE,等待所有线程返回。
#include <Windows.h>
#include <stdio.h>
const unsigned int THREAD_NUM = 3;
DWORD WINAPI ThreadFunc(LPVOID p)
{
printf("I am a child thread 0 which pid is %d ...\n", GetCurrentThreadId()); //输出子线程pid
Sleep(500);
printf("The child thread 0 which pid is %d quit ...\n", GetCurrentThreadId());
return 0;
}
DWORD WINAPI ThreadFunc1(LPVOID p)
{
printf("I am a child thread 1 which pid is %d ...\n", GetCurrentThreadId()); //输出子线程pid
Sleep(2000);
printf("The child thread 1 which pid is %d quit ...\n", GetCurrentThreadId());
return 0;
}
DWORD WINAPI ThreadFunc2(LPVOID p)
{
printf("I am a child thread 2 which pid is %d ...\n", GetCurrentThreadId()); //输出子线程pid
Sleep(4000);
printf("The child thread 2 which pid is %d quit ...\n", GetCurrentThreadId());
return 0;
}
int main()
{
printf("I am the main thread that pid is %d ...\n", GetCurrentThreadId()); //输出主线程pid
HANDLE hThread[THREAD_NUM];
//创建第一个子线程
hThread[0] = CreateThread(NULL, 0, ThreadFunc, 0, 0, NULL); // 创建线程
hThread[1] = CreateThread(NULL, 0, ThreadFunc1, 0, 0, NULL); // 创建线程
hThread[2] = CreateThread(NULL, 0, ThreadFunc2, 0, 0, NULL); // 创建线程
int wait_num = 0;
while (wait_num < THREAD_NUM)
{
DWORD resulut = WaitForMultipleObjects(THREAD_NUM, hThread, TRUE, INFINITE); //所有子线程返回才结束
if (WAIT_OBJECT_0 <= resulut <= WAIT_OBJECT_0 + 2)
{
printf("The Return value is %d, One child thread finished waiting ...\n", resulut);
wait_num++;
}
}
printf("The main thread which pid is %d quit ...\n", GetCurrentThreadId());
return 0;
}
输出结果为:
道虽迩,不行不至;事虽小,不为不成。