多线程 异步实现(通过事件驱动)
#include <windows.h>
#include <iostream.h>
DWORD WINAPI Fun1Proc(
LPVOID lpParameter // thread data
);
DWORD WINAPI Fun2Proc(
LPVOID lpParameter // thread data
);
//int index=0;
int tickets=100;
HANDLE g_hEvent;
void main()
{
HANDLE hThread1;
HANDLE hThread2;
hThread1=CreateThread(NULL,0,Fun1Proc,NULL,0,NULL);
hThread2=CreateThread(NULL,0,Fun2Proc,NULL,0,NULL);
CloseHandle(hThread1);
CloseHandle(hThread2);
/*while(index++<1000)
cout<<"main thread is running"<<endl;*/
g_hEvent=CreateEvent(NULL,FALSE,FALSE,NULL);
HANDLE hMutex=CreateMutex(NULL,TRUE,"tickets");
if(hMutex)
{
if(ERROR_ALREADY_EXISTS==GetLastError())
{
cout<<"only instance can run!"<<endl;
return;
}
}
WaitForSingleObject(hMutex,INFINITE);
ReleaseMutex(hMutex);/**/
// ReleaseMutex(hMutex);
SetEvent(g_hEvent);
Sleep(4000);
CloseHandle(g_hEvent);
// Sleep(10);
}
DWORD WINAPI Fun1Proc(
LPVOID lpParameter // thread data
)
{
/*while(index++<1000)
cout<<"thread1 is running"<<endl;*/
while(TRUE)
{
//ReleaseMutex(hMutex);
WaitForSingleObject(g_hEvent,INFINITE);
if(tickets>0)
{
Sleep(1);
cout<<"thread1 sell ticket : "<<tickets--<<endl;
}
else
break;
SetEvent(g_hEvent);
// ReleaseMutex(hMutex);
}
// WaitForSingleObject(hMutex,INFINITE);
// cout<<"thread1 is running"<<endl;
return 0;
}
DWORD WINAPI Fun2Proc(
LPVOID lpParameter // thread data
)
{
while(TRUE)
{
//ReleaseMutex(hMutex);
WaitForSingleObject(g_hEvent,INFINITE);
if(tickets>0)
{
Sleep(1);
cout<<"thread2 sell ticket : "<<tickets--<<endl;
}
else
break;
SetEvent(g_hEvent);
// ReleaseMutex(hMutex);
}
// WaitForSingleObject(hMutex,INFINITE);
// cout<<"thread2 is running"<<endl;
return 0;
}
【推荐】国内首个AI IDE,深度理解中文开发场景,立即下载体验Trae
【推荐】编程新体验,更懂你的AI,立即体验豆包MarsCode编程助手
【推荐】抖音旗下AI助手豆包,你的智能百科全书,全免费不限次数
【推荐】轻量又高性能的 SSH 工具 IShell:AI 加持,快人一步
· AI与.NET技术实操系列:向量存储与相似性搜索在 .NET 中的实现
· 基于Microsoft.Extensions.AI核心库实现RAG应用
· Linux系列:如何用heaptrack跟踪.NET程序的非托管内存泄露
· 开发者必知的日志记录最佳实践
· SQL Server 2025 AI相关能力初探
· 震惊!C++程序真的从main开始吗?99%的程序员都答错了
· 【硬核科普】Trae如何「偷看」你的代码?零基础破解AI编程运行原理
· 单元测试从入门到精通
· 上周热点回顾(3.3-3.9)
· winform 绘制太阳,地球,月球 运作规律