globlization and localization && console type application exit
class Program
{
static void Main(string[] args)
{
List<DateTime> DateList = new List<DateTime>();
DateList.Add(DateTime.Parse("2011-02-10"));
DateList.Add(DateTime.Parse("2011-02-09"));
DateList.Add(DateTime.Parse("2011-02-10"));
DateList.Add(DateTime.Parse("2011-02-11"));
DateList.Add(DateTime.Parse("2011-02-11"));
DateList.Add(DateTime.Parse("2011-01-21"));
DateList.Add(DateTime.Parse("2011-02-09"));
DateList.Add(DateTime.Parse("2011-02-11"));
DateList.Add(DateTime.Parse("2011-01-20"));
DateList.Add(DateTime.Parse("2011-01-14"));
DateList.Add(DateTime.Parse("2011-01-13"));
DateList.Add(DateTime.Parse("2011-02-11"));
DateList.Add(DateTime.Parse("2011-02-10"));
DateList.Add(DateTime.Parse("2011-02-09"));
DateList.Add(DateTime.Parse("2011-02-10"));
DateList.Add(DateTime.Parse("2011-02-09"));
Thread.CurrentThread.CurrentCulture = new System.Globalization.CultureInfo("en-us");
foreach (DateTime dt in DateList)
{
Console.WriteLine(dt);
}
Console.Read();
Environment.Exit(0);
}
}