摘要: variable 'o' used without having been completely initialized Compiling Vertex program v2f vert (appdata_base v) { v2f o; o.vertex = UnityObjectToClipP 阅读全文
posted @ 2018-02-11 11:05 rexzhao 阅读(1199) 评论(0) 推荐(0) 编辑