2020年4月
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Debug.Log("GetTypes().Length: " + Assembly.GetExecutingAssembly().GetTypes().Length); Debug.Log("CodeBase: " + Assembly.GetExecutingAssembly().CodeBase); Debug.Log("FullName: " + Assembly.GetExecutingAssembly().FullName); Debug.Log("GlobalAssemblyCache: " + Assembly.GetExecutingAssembly().GlobalAssemblyCache); Debug.Log("Location: " + Assembly.GetExecutingAssembly().Location); Windows-Andorid,ios GetTypes().Length: 5383 CodeBase: file:///D:/xx/Library/ScriptAssemblies/Assembly-CSharp.dll FullName: Assembly-CSharp, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null GlobalAssemblyCache: False Location: D:\xx\Library\ScriptAssemblies\Assembly-CSharp.dll Mac GetTypes().Length: 5383 CodeBase: file:///Users/xx/Library/ScriptAssemblies/Assembly-CSharp.dll FullName: Assembly-CSharp, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null GlobalAssemblyCache: False Location: Users/xx/Library/ScriptAssemblies/Assembly-CSharp.dll Android GetTypes().Length: 5368 CodeBase: file:///data/app/xx/base.apk/assets/bin/Data/Managed/Assembly-CSharp.dll FullName: Assembly-CSharp, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null GlobalAssemblyCache: False Location: data/app/xx/base.apk/assets/bin/Data/Managed/Assembly-CSharp.dll Ios GetTypes().Length: 5368 CodeBase: file:///private/var/containers/Application/xx/test1.app/Assembly-CSharp.dll FullName: Assembly-CSharp, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null GlobalAssemblyCache: False Location:
IOS上的反射是部分支持,支持使用反射读取源代码,但不支持使用反射动态生成可执行代码, 不支持以动态方式创建新的方法和类型
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// android, ios 通过 var instance1 = System.Activator.CreateInstance<TestInstance>(); var instance2 = System.Activator.CreateInstance(typeof(TestInstance)) as TestInstance; Debug.Log(instance1.i); Debug.Log(instance2.i); System.Reflection.ConstructorInfo ci = typeof(TestInstance).GetConstructors()[0]; var instance3 = ci.Invoke(null) as TestInstance; Debug.Log(instance3.i); AssemblyName an = new AssemblyName("TestAssemblyName"); // ios平台下没有 AssemblyBuilder, android有 System.Reflection.Emit.AssemblyBuilder assemblyBuilder = AppDomain.CurrentDomain.DefineDynamicAssembly(an, AssemblyBuilderAccess.Run);
https://leetcode.com/problemset/algorithms/
Inspector->Debug 可以解决 Library/metadata 文件问题
Editor.log 位置
Prefab丢失 会导致 打包闪退
Profiler 闪退, 关闭 Global Illumination
Git LFS
git lfs pull
https://www.jianshu.com/p/a67270d91fbd