2020年1月
光照贴图和场景绑定,不能带到prefab里
Lighting Data Asset: https://docs.unity3d.com/Manual/LightmapSnapshot.html
using System.Threading; namespace System { public interface IAsyncResult { object AsyncState { get; } WaitHandle AsyncWaitHandle { get; } bool CompletedSynchronously { get; } bool IsCompleted { get; } } }
https://github.com/liangdas/mqant/wiki/mqant%E5%AE%A2%E6%88%B7%E7%AB%AF
public class Test1 { public class Test2 { } } Test1.Test2 t2 = new Test1.Test2(); UnityEngine.Debug.Log(t2.GetType()); Test1+Test2
Profiler.BeginSample("RunTest2");
Profiler.EndSample();