cg基础
1. row-major or column-major
2.orthogonal matrices
3.why cameras always point along the world coordinate system negative z-axis......still dont know why
4 barycentric coordinates wiki
P = aA + bB + cC [abc正比于PBC,PCA,PAB的面积]
5.三角形面积公式
1)海伦公式。abc为三边长,p=(a+b+c)/2
S=√[p(p-a)(p-b)(p-c)]
2)ABC为三定点