C/走迷宫代码
1 #include
2 #include<windows.h>
3 #include"GotoXY.h"
4 #include <conio.h>
5 #include <stdlib.h>
6 #include <time.h>
7 using namespace std;
8 void help();
9 void migong();
10 void m();
11 void help()
12 {
13 char ch2;
14 system("cls");
15 cout<<"操作说明:"<<endl;
16 cout<<endl;
17 cout<<"移动说明:"<<endl;
18 cout<<"w-向上 s-向下 a-向左 d-向右"<<endl;
19 cout<<endl;
20 cout<<"标识说明:"<<endl;
21 cout<<"&- @-玩家 #-墙 \(-钥匙 ^-地刺 %-传送门 0-可以被炸开的墙"<<endl;
22 cout<<endl;
23 cout<<"操作说明:"<<endl;
24 cout<<"x-爆破(需要) 移动至物品上方-捡起物品 拥有钥匙后接近传送门附近-传送(按任意键继续)"<<endl;
25 cout<<endl;
26 cout<<"注意事项:"<<endl;
27 cout<<"踩到地刺会s哦,请小心"<<endl;
28 cout<<"按任意键返回"<<endl;
29 ch2=_getch();
30 m();
31 }
32 void migong()
33 {
34 system("cls");
35 char ch;
36 srand(time(NULL));
37 int k;
38 int z=0;
39 int key=0;
40 int zx[100];
41 int zy[100];
42 int gq=0;
43 GotoXY(60,5);
44 cout<<"TNT x 0";
45 while (1)
46 {
47 int map[10][6][10]={
48 {
49 {1,1,1,1,1,1,1,1,1,1},
50 {1,0,3,0,4,0,1,1,0,1},
51 {1,0,0,0,0,1,1,1,2,1},
52 {1,0,0,0,0,1,1,1,0,1},
53 {1,0,0,0,0,0,0,0,0,1},
54 {1,1,1,1,1,1,1,1,1,1}
55 },
56 {
57 {1,1,1,1,1,1,1,1,1,1},
58 {1,0,0,0,0,0,1,0,2,1},
59 {1,0,1,0,1,1,1,0,0,1},
60 {1,0,1,0,0,0,0,0,0,1},
61 {1,3,1,0,0,0,0,4,0,1},
62 {1,1,1,1,1,1,1,1,1,1}
63 },
64 {
65 {1,1,1,1,1,1,1,1,1,1},
66 {1,0,0,0,0,0,0,2,0,1},
67 {1,0,0,3,0,0,0,0,0,1},
68 {1,0,0,0,0,0,0,0,6,1},
69 {1,0,0,5,0,0,0,6,4,1},
70 {1,1,1,1,1,1,1,1,1,1}
71 },
72 {
73 {1,1,1,1,1,1,1,1,1,1},
74 {1,3,1,0,0,0,1,7,4,1},
75 {1,0,1,0,1,0,1,0,0,1},
76 {1,0,1,0,1,2,1,0,7,1},
77 {1,0,0,0,1,0,0,0,7,1},
78 {1,1,1,1,1,1,1,1,1,1}
79 },
80 {
81 {1,1,1,1,1,1,1,1,1,1},
82 {1,1,2,1,1,0,0,0,1,1},
83 {1,1,0,1,1,0,1,0,1,1},
84 {1,0,0,0,0,0,1,0,1,1},
85 {1,3,1,1,1,1,1,0,4,1},
86 {1,1,1,1,1,1,1,1,1,1}
87 },
88 {
89 {1,1,1,1,1,1,1,1,1,1},
90 {1,0,0,0,0,0,0,2,1,1},
91 {1,6,6,6,6,0,1,0,1,1},
92 {1,6,3,5,6,0,1,0,0,1},
93 {1,6,6,6,6,0,0,0,4,1},
94 {1,1,1,1,1,1,1,1,1,1}
95 },
96 {
97 {1,1,1,1,1,1,1,1,1,1},
98 {1,5,0,0,0,0,0,3,0,1},
99 {1,6,6,6,0,0,0,0,0,1},
100 {1,6,2,6,0,0,0,0,0,1},
101 {1,6,6,6,0,0,0,0,4,1},
102 {1,1,1,1,1,1,1,1,1,1}
103 },
104 {
105 {1,1,1,1,1,1,1,1,1,1},
106 {1,2,6,0,0,0,0,6,4,1},
107 {1,7,6,0,0,0,0,6,5,1},
108 {1,6,6,0,6,6,6,6,6,1},
109 {1,0,0,0,6,3,5,0,0,1},
110 {1,1,1,1,1,1,1,1,1,1}
111 },
112 {
113 {1,1,1,1,1,1,1,1,1,1},
114 {1,0,0,0,1,1,0,0,0,1},
115 {1,2,0,0,7,7,0,0,3,1},
116 {1,0,0,0,7,7,0,0,4,1},
117 {1,0,0,0,0,0,0,1,0,1},
118 {1,1,1,1,1,1,1,1,1,1}
119 },
120 {
121 {1,1,1,1,1,1,1,1,1,1},
122 {1,7,7,2,0,0,0,7,7,1},
123 {1,5,7,7,0,0,7,7,5,1},
124 {1,5,7,7,0,0,7,7,5,1},
125 {1,7,3,0,0,0,0,4,7,1},
126 {1,1,1,1,1,1,1,1,1,1}
127 }
128 };
129 k=rand()%10;
130 while (1)
131 {
132 int e=1;
133 int keyx,keyy;
134 int x;
135 int y;
136 int dx;
137 int dy;
138 GotoXY(0,0);
139 for (int i=0;i<6;i++)
140 {
141 for (int j=0;j<10;j++)
142 {
143 if (map[k][i][j]==1)
144 {
145 cout<<"#";
146 }
147 if(map[k][i][j]==0)
148 {
149 cout<<" ";
150 }
151 if(map[k][i][j]==2)
152 {
153 cout<<"\)";
154 keyx=i;
155 keyy=j;
156 }
157 if (map[k][i][j]4)
158 {
159 cout<<"%";
160 dx=i;
161 dy=j;
162 }
163 if (map[k][i][j]3)
164 {
165 cout<<"@";
166 x=i;
167 y=j;
168 }
169 if (map[k][i][j]5)
170 {
171 cout<<"&";
172 zx[e]=i;
173 zy[e]=j;
174 e++;
175 }
176 if (map[k][i][j]6)
177 {
178 cout<<"O";
179 }
180 if (map[k][i][j]7)
181 {
182 cout<<"^";
183 }
184 }
185 cout<<endl;
186 }
187 if(xkeyx&&ykeyy)
188 {
189 key=1;
190 GotoXY(60,4);
191 cout<<"YOU GET THE KEY!!! ";
192 }
193 else if (xdx-1&&ydy||xdx+1&&ydy||xdx&&ydy+1||xdx&&ydy-1)
194 {
195 if (key1)
196 {
197 GotoXY(60,4);
198 cout<<"YOU WIN!!! <<<按任意键继续>>> ";
199 ch=_getch();
200 key=0;
201 break;
202 }
203 else
204 {
205 GotoXY(60,4);
206 cout<<"NO KEY!!! ";
207 }
208 }
209 for (int i=1;i<=5;i++)
210 {
211 if (xzx[i]&&yzy[i])
212 {
213 z+=1;
214 zx[i]=100;
215 zy[i]=100;
216 GotoXY(60,4);
217 cout<<"YOU GET A BAG OF TNT!!! ";
218 GotoXY(66,5);
219 cout<<z;
220 }
221 }
222 GotoXY(60,3);
223 cout<<"第"<<gq<<"层" ;
224 GotoXY(0,6);
225 ch=_getch();
226 switch (ch)
227 {
228 case 'w':
229 if (map[k][x-1][y]1||map[k][x-1][y]4||map[k][x-1][y]6)
230 {
231 break;
232 }
233 else if (map[k][x-1][y]7)
234 {
235 GotoXY(y,x-1);
236 cout<<"@";
237 GotoXY(y,x);
238 cout<<" ";
239 GotoXY(60,4);
240 cout<<"YOU LOSE!!! ";
241 ch=_getch();
242 system("cls");
243 m();
244 }
245 else
246 {
247 map[k][x-1][y]=3;
248 map[k][x][y]=0;
249 }
250 break;
251 case 's':
252 if (map[k][x+1][y]1||map[k][x+1][y]4||map[k][x+1][y]6)
253 {
254 break;
255 }
256 else if (map[k][x+1][y]7)
257 {
258 GotoXY(y,x+1);
259 cout<<"@";
260 GotoXY(y,x);
261 cout<<" ";
262 GotoXY(60,4);
263 cout<<"YOU LOSE!!! ";
264 ch=_getch();
265 system("cls");
266 m();
267 }
268 else
269 {
270 map[k][x][y]=0;
271 map[k][x+1][y]=3;
272 }
273 break;
274 case 'a':
275 if (map[k][x][y-1]1||map[k][x][y-1]4||map[k][x][y-1]6)
276 {
277 break;
278 }
279 else if (map[k][x][y-1]7)
280 {
281 GotoXY(y-1,x);
282 cout<<"@";
283 GotoXY(y,x);
284 cout<<" ";
285 GotoXY(60,4);
286 cout<<"YOU LOSE!!! ";
287 ch=_getch();
288 system("cls");
289 m();
290 }
291 else
292 {
293 map[k][x][y]=0;
294 map[k][x][y-1]=3;
295 }
296 break;
297 case 'd':
298 if (map[k][x][y+1]1||map[k][x][y+1]4||map[k][x][y+1]6)
299 {
300 break;
301 }
302 else if (map[k][x][y+1]7)
303 {
304 GotoXY(y+1,x);
305 cout<<"@";
306 GotoXY(y,x);
307 cout<<" ";
308 GotoXY(60,4);
309 cout<<"YOU LOSE!!! ";
310 ch=_getch();
311 system("cls");
312 m();
313 }
314 else
315 {
316 map[k][x][y]=0;
317 map[k][x][y+1]=3;
318 }
319 break;
320 case 'x':
321 if (z>0)
322 {
323 z--;
324 GotoXY(66,5);
325 cout<<z<<" ";
326 for (int m=x-1;m<=x+1;m++)
327 {
328 for (int d=y-1;d<=y+1;d++)
329 {
330 if (map[k][m][d]6)
331 {
332 map[k][m][d]=0;
333 }
334 }
335 }
336 }
337 else
338 {
339 GotoXY(60,4);
340 cout<<"YOU DON'T HAVE ANY TNT!!! ";
341 }
342 break;
343 }
344 }
345 GotoXY(0,7);
346 gq++;
347 key=0;
348 }
349 }
350 void m()
351 {
352 system("cls");
353 char ch1;
354 system("title 迷宫-作者S_JH330206");
355 cout<<" 迷宫游戏"<<endl;
356 cout<<"----------------------------------------------------------------"<<endl;
357 cout<<endl;
358 cout<<" [h]帮助"<<endl;
359 cout<<" [m]游戏"<<endl;
360 cout<<endl;
361 cout<<"----------------------------------------------------------------"<<endl;
362 ch1=_getch();
363 if (ch1'm')
364 {
365 migong();
366 }
367 if (ch1=='h')
368 {
369 help();
370 }
371 else
372 {
373 m();
374 }
375 }
376 int main()
377 {
378 m();
379 return 0;
380 }
这个是脚本的自定义头文件:
1 #include
2 #include<windows.h>
3 void GotoXY(int x, int y) // 移动
4 {
5 HANDLE hout; //屏幕尺寸 变量
6 COORD coord={x,y}; //光标坐标 变量 光标x标 光标y标
7 hout=GetStdHandle(STD_OUTPUT_HANDLE); //获得屏幕尺寸
8 SetConsoleCursorPosition(hout,coord); //移动光标
9 }