MTK-shot mode
enum EShotMode
{
eShotMode_NormalShot, /*!< Normal Shot */
eShotMode_ContinuousShot, /*!< Continuous Shot Ncc*/
eShotMode_ContinuousShotCc, /*!< Continuous Shot Cc*/
eShotMode_BestShot, /*!< Best Select Shot */
eShotMode_EvShot, /*!< Ev-bracketshot Shot */
eShotMode_SmileShot, /*!< Smile-detection Shot */
eShotMode_HdrShot, /*!< High-dynamic-range Shot */
eShotMode_AsdShot, /*!< Auto-scene-detection Shot */
eShotMode_ZsdShot, /*!< Zero-shutter-delay Shot */
eShotMode_FaceBeautyShot, /*!< Face-beautifier Shot */
eShotMode_Mav, /*!< Multi-angle view Shot */
eShotMode_Autorama, /*!< Auto-panorama Shot */
eShotMode_MultiMotionShot, /*!< Multi-motion Shot */
eShotMode_Panorama3D, /*!< Panorama 3D Shot */
eShotMode_Single3D, /*!< Single Camera 3D Shot */
eShotMode_EngShot, /*!< Engineer Mode Shot */
eShotMode_VideoSnapShot, /*!< Video Snap Shot */
eShotMode_FaceBeautyShotCc, /*!< Video Snap Shot */
eShotMode_ZsdHdrShot, /*!< ZSD with High-dynamic-range Shot */
eShotMode_ZsdMfllShot, /*!< ZSD with MFLL shot */
eShotMode_MfllShot, /*!< Mfll Shot, only used in middleware v1.4 and later */
eShotMode_ZsdVendorShot, /*!< Zero-shutter-delay Vendor Shot */
eShotMode_VendorShot, /*!< Vendor Shot */
};