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Now let’s look at the general syntax for connections. We assume that the PyQtmodules have been imported using the from …import * syntax, and that s andw are QObjects, normally widgets, wit... 阅读全文
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7.11 Dicing CamerasAs we already know, 3Delight renders geometry by tessellating it into micro-polygons. This way of doing things makes running displacement shaders straightforward and efficient. One ... 阅读全文
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从http://www.3delight.com/en/modules/PunBB/viewtopic.php?id=1738得到的启发3) set the top camera to render with double size of my finall render size但是需要把是final render size的两倍么 ????????还找不到原因 阅读全文
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http://www.3delight.com/en/modules/PunBB/viewtopic.php?id=1742tijude wrote:Ptex are really efficient in memory footprint with big texture map and nice to implement in a pipeline. SO I agree with simon... 阅读全文
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Point Cloud CreationConverting a scene into a point cloud representation is a straightforward task but care must be taken to ensure the correctness and the optimality of the operation. One should star... 阅读全文
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Main benefits are summarized below:Due to the nature of the point-based approach, the resulting ambient occlusion effect is smooth.Displacements, a costly operation in the ray-tracing case, come at no... 阅读全文
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The "baking" in the point-based method is nothing more than a simple conversion of scene's geometry into a point cloud file最大的区别就是ptc 方法仅仅是讲场景几何体转换为ptc文件所以非常快,不需要任何bake来自3delight 文档7.7 Point-Based Occ... 阅读全文
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wiki http://en.wikipedia.org/wiki/Shadeop Shadeop is a term used in computer graphics rendering to refer to an atomic, built-in function used in ashader. shadeop 的意思是 计算机图形渲染领域,其实就是renderman, shader 所... 阅读全文
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测试windows live writer 阅读全文
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cgkit 是Python Computer Graphics Kit 其module 主要分两个部分, 1. 与3d相关的一些python module 例如the vector, matrix and quaternion types, the RenderMan bindings, noise functions 这些模块可以在maya houdini nuke blender 等有Pyth... 阅读全文