WPF学习:Slider — 冒泡显示值

想做一个下图所示的Slider,以冒泡的方式显示其Value值,该怎么做呢?

 功能要求,当鼠标放在滑块上的时候,冒“泡”显示值;当滑块移动的时候,“泡”跟随移动。

看似简单的功能,但要完美实现,确实要花费不少心思的。

方法一:使用Canvas面板。

1. 改造Slider

Slider的样式改造,比较简单,重写其模板即可。

复制代码
            <Slider.Template>
                <ControlTemplate TargetType="Slider">
                    <Border Name="border" SnapsToDevicePixels="True"
                            Background="{TemplateBinding Panel.Background}" 
                            BorderBrush="{TemplateBinding Border.BorderBrush}" 
                            BorderThickness="{TemplateBinding Border.BorderThickness}" >
                        <Grid>
                            <Border Background="Gray" Height="4" CornerRadius="2"/>
                            <Track Name="PART_Track" Grid.Row="1">
                                <Track.DecreaseRepeatButton>
                                    <RepeatButton>
                                        <RepeatButton.Template>
                                            <ControlTemplate TargetType="RepeatButton">
                                                <Border Height="4" CornerRadius="2" Background="#FF006CBE"/>
                                            </ControlTemplate>
                                        </RepeatButton.Template>
                                    </RepeatButton>
                                </Track.DecreaseRepeatButton>

                                <Track.Thumb>
                                    <Thumb Name="thumb" VerticalAlignment="Center" Focusable="False">
                                        <Thumb.Template>
                                            <ControlTemplate TargetType="Thumb">
                                                <Grid>
                                                    <Ellipse Name="thumbEllipse" Width="10" Height="10" Fill="White" StrokeThickness="1" Stroke="#FF006CBE" />
                                                </Grid>
                                            </ControlTemplate>
                                        </Thumb.Template>
                                    </Thumb>
                                </Track.Thumb>
                            </Track>
                        </Grid>
                    </Border>
                </ControlTemplate>
            </Slider.Template>
        </Slider>
复制代码

 

2. 添加“泡”

很明显,这个“泡”的形状、文字都是一个元素,因此需要使用面板来将两个元素组合起来。这里最好使用Canvas,因为它的子元素是绝对定位的,可以通过Canvas.Left、Canvas.Top等属性安排子元素的位置,且Canvas也不会影响父元素的布局。因此将Slider的模板继续改造一下,如下所示:

复制代码
        <Slider Name="slider" Width="255">
            <Slider.Template>
                <ControlTemplate TargetType="Slider">
                    <Border Name="border" SnapsToDevicePixels="True"
                            Background="{TemplateBinding Panel.Background}" 
                            BorderBrush="{TemplateBinding Border.BorderBrush}" 
                            BorderThickness="{TemplateBinding Border.BorderThickness}" >
                        <Grid>
                            <Border Background="Gray" Height="4" CornerRadius="2"/>
                            <Track Name="PART_Track" Grid.Row="1">
                                <Track.DecreaseRepeatButton>
                                    <RepeatButton>
                                        <RepeatButton.Template>
                                            <ControlTemplate TargetType="RepeatButton">
                                                <Border Height="4" CornerRadius="2" Background="#FF006CBE"/>
                                            </ControlTemplate>
                                        </RepeatButton.Template>
                                    </RepeatButton>
                                </Track.DecreaseRepeatButton>
<Track.Thumb> <Thumb Name="thumb" VerticalAlignment="Center" Focusable="False"> <Thumb.Template> <ControlTemplate TargetType="Thumb"> <Grid> <Ellipse Name="thumbEllipse" Width="10" Height="10" Fill="White" StrokeThickness="1" Stroke="#FF006CBE" /> <Canvas Name="canvas" Opacity="0"> <Grid Canvas.Bottom="10" Canvas.Left="-8"> <Path Width="25" Stretch="Uniform" Fill="White" Stroke="#FF006CBE" StrokeThickness="1" Data="M172,633.14a339.4,339.4,0,0,1-169.9-294C2.13,151.76,154.2-.29,341.57-.29S681,151.76,681,339.11a339.38,339.38,0,0,1-169.9,294h0a183.88,183.88,0,0,0-84.27,106.38h0l-85.26,283.61L256.3,739.52A183.88,183.88,0,0,0,172,633.14Z"/> <TextBlock HorizontalAlignment="Center" Margin="0,5,0,0" Text="{Binding RelativeSource={RelativeSource Mode=FindAncestor, AncestorType=Slider}, Path=Value, Converter={StaticResource double2Int}}"/> </Grid> </Canvas> </Grid> <ControlTemplate.Triggers> <Trigger Property="IsMouseOver" Value="True"> <Setter TargetName="canvas" Property="Opacity" Value="1"/> </Trigger> <Trigger Property="IsDragging" Value="True"> <Setter TargetName="canvas" Property="Opacity" Value="1"/> </Trigger> </ControlTemplate.Triggers> </ControlTemplate> </Thumb.Template> </Thumb> </Track.Thumb> </Track> </Grid> </Border> </ControlTemplate> </Slider.Template> </Slider>
复制代码

红色部分为添加的代码。有两点需要注意:

1. TextBlock.Text属性的绑定,使用了RelativeSource模式

2. 记得要添加触发器(Trigger),使的Canvas能在指定的状态下显示出来。

 

这种方式改的Slider控件,有一个问题:“泡”不能超出窗体显示。也就是说当滑块处于屏幕的边缘时,这个“泡”是显示不出来的。

 

方法二:使用Window

WPF框架中有Popup控件和Tooltip控件。通过微软的源代码可知,他们的实现都是使用Window控件。即在一定的条件下打开一个Windows,并显示内容,在另一个条件下,则关闭这个Window。

根据这个思路,就可以自定义一个控件,并实现更多的功能

 1. 自定义控件

控件类:FellowPopup,其他的几个类为辅助类。

复制代码
    /// <summary>
    /// 坐标系转换类
    /// </summary>
    public static class CoordinateHelper
    {
        /// <summary>
        /// 将用户空间坐标系的点,转换为屏幕坐标系的点。
        /// 已考虑系统Dpi问题
        /// </summary>
        /// <param name="relativeTo">可视化对象。它的坐标系原点在左上角</param>
        /// <param name="point">在可视化对象坐标系中的点</param>
        /// <returns></returns>
        public static Point ClientToScreen(Visual relativeTo, Point point)
        {
            if (relativeTo == null) return point;
            Point targetToScreen = relativeTo.PointToScreen(point);            // 将point的点转换为屏幕坐标系的点
            var source = PresentationSource.FromVisual(relativeTo);
            double dpiX = 96.0, dpiY = 96.0;
            if (source?.CompositionTarget != null)
            {
                dpiX = 96.0 * source.CompositionTarget.TransformToDevice.M11;
                dpiY = 96.0 * source.CompositionTarget.TransformToDevice.M22;
            }
            return new Point(targetToScreen.X * 96.0 / dpiX, targetToScreen.Y * 96 / dpiY);
        }
    }

    public static class DependencyPropertyHelper
    {
        /// <summary>
        /// 为依赖属性注册值发生改变时的回调方法
        /// </summary>
        /// <param name="Register">含有依赖属性的对象</param>
        /// <param name="dependencyProperty">依赖属性</param>
        /// <param name="action">要注册的值发生改变时的回调方法</param>
        /// <param name="runOnceImmediately">是否立即执行一次</param>
        public static void RegisterDependencyPropertyChanged(this DependencyObject Register, DependencyProperty dependencyProperty, EventHandler action, bool runOnceImmediately = false)
        {
            DependencyPropertyDescriptor obj = DependencyPropertyDescriptor.FromProperty(dependencyProperty, Register.GetType());
            if(obj != null) obj.AddValueChanged(Register, action);
            if(runOnceImmediately) action?.Invoke(Register,new EventArgs());
        }
    }

    /// <summary>
    /// 放置模式
    /// </summary>
    public enum PlacementMode
    {
        /// <summary>
        /// 顶部靠左
        /// </summary>
        TopLeft,
/// <summary> /// 顶部居中 /// </summary> TopMiddle, /// <summary> /// 顶部靠右 /// </summary> TopRight,
/// <summary> /// 左侧居中 /// </summary> LeftMiddle, /// <summary> /// 右侧居中 /// </summary> RightMiddle, /// <summary> /// 底部靠左 /// </summary> BottomLeft, /// <summary> /// 底部居中 /// </summary> BottomMiddle, /// <summary> /// 底部靠右 /// </summary> BottomRight } /// <summary> /// 可跟随控件移动的弹出提示框。 /// </summary> public class FellowPopup : ContentControl { private Window _popupWnd; /// <summary> /// 水平位置偏移量 /// </summary> public double HorizontalOffset { get => (double)GetValue(HorizontalOffsetProperty); set => SetValue(HorizontalOffsetProperty, value); } internal static readonly DependencyProperty HorizontalOffsetProperty = DependencyProperty.Register( "HorizontalOffset", typeof(double), typeof(FellowPopup), new PropertyMetadata(0.0d, OnValueChanged)); /// <summary> /// 垂直偏移量 /// </summary> public double VerticalOffset { get => (double)GetValue(VerticalOffsetProperty); set => SetValue(VerticalOffsetProperty, value); }
internal static readonly DependencyProperty VerticalOffsetProperty = DependencyProperty.Register( "VerticalOffset", typeof(double), typeof(FellowPopup), new PropertyMetadata(0.0d, OnValueChanged)); /// <summary> /// 放置位置 /// </summary> public PlacementMode Placement { get => (PlacementMode)GetValue(PlacementProperty); set => SetValue(PlacementProperty, value); } internal static readonly DependencyProperty PlacementProperty = DependencyProperty.Register( "Placement", typeof(PlacementMode), typeof(FellowPopup), new PropertyMetadata(PlacementMode.BottomRight,OnValueChanged)); /// <summary> /// 放置的目标元素 /// </summary> public FrameworkElement PlacementTarget { get => (FrameworkElement)GetValue(PlacementTargetProperty); set => SetValue(PlacementTargetProperty, value); } internal static readonly DependencyProperty PlacementTargetProperty = DependencyProperty.Register( "PlacementTarget", typeof(FrameworkElement), typeof(FellowPopup), new PropertyMetadata(null,OnValueChanged)); private static void OnValueChanged(DependencyObject d, DependencyPropertyChangedEventArgs e) { FellowPopup popup = (FellowPopup)d; popup.UpdateLocation(); } /// <summary> /// 是否打开。当其为true时,则显示提示框,false则不显示提示框 /// </summary> public bool IsOpen { get => (bool)GetValue(IsOpenProperty); set => SetValue(IsOpenProperty, value); } internal static readonly DependencyProperty IsOpenProperty = DependencyProperty.Register( "IsOpen", typeof(bool), typeof(FellowPopup), new PropertyMetadata(false,OnIsOpenChanged)); private static void OnIsOpenChanged(DependencyObject d, DependencyPropertyChangedEventArgs e) { FellowPopup fp = d as FellowPopup; if((bool)e.NewValue ) fp.Open(); else fp.Close(); } #region 触发位置更新 /// <summary> /// 触发位置更新的控件 /// </summary> public FrameworkElement TriggerElement { get => (FrameworkElement)GetValue(TriggerElementProperty); set => SetValue(TriggerElementProperty, value); } internal static readonly DependencyProperty TriggerElementProperty = DependencyProperty.Register( "TriggerElement", typeof(UIElement), typeof(FellowPopup), new PropertyMetadata(null, OnTriggerChanged)); /// <summary> /// 触发位置更新的控件的属性 /// 此属性应该是TriggerElement的属性。 /// 当此属性的值发生变化时,会触发FellowPopup的UpdateLocation方法。 /// </summary> public DependencyProperty TriggerProperty { get => (DependencyProperty)GetValue(TriggerPropertyProperty); set => SetValue(TriggerPropertyProperty, value); }
internal static readonly DependencyProperty TriggerPropertyProperty = DependencyProperty.Register( "TriggerProperty", typeof(DependencyProperty), typeof(FellowPopup), new PropertyMetadata(null, OnTriggerChanged)); private static void OnTriggerChanged(DependencyObject d, DependencyPropertyChangedEventArgs e) { FellowPopup fp = (FellowPopup)d; if (fp.TriggerElement == null || fp.TriggerProperty == null) return; // 如果定义属性的类,与TriggerElement类相同,或者TriggerElement类是它的子类 Type propertyType = fp.TriggerProperty.OwnerType; Type elementType = fp.TriggerElement.GetType(); if ((elementType != propertyType) && (!elementType.IsSubclassOf(propertyType))) throw new ArgumentException("TriggerElement不包含TriggerProperty属性"); DependencyPropertyHelper.RegisterDependencyPropertyChanged(fp.TriggerElement, fp.TriggerProperty, delegate (object sender, EventArgs args) { fp.UpdateLocation(); }, false); } #endregion static FellowPopup() { DefaultStyleKeyProperty.OverrideMetadata(typeof(FellowPopup), new FrameworkPropertyMetadata(typeof(FellowPopup))); } /// <summary> /// 打开窗体 /// </summary> private void Open() { _popupWnd = new Window() { Topmost = true, ShowActivated = false, AllowsTransparency = true, WindowStyle = WindowStyle.None, BorderThickness = new Thickness(0), SizeToContent = SizeToContent.WidthAndHeight, WindowStartupLocation = WindowStartupLocation.Manual, Background = this.Background, Content = this.Content, ContentStringFormat = this.ContentStringFormat, ContentTemplate = this.ContentTemplate, ContentTemplateSelector = this.ContentTemplateSelector, }; UpdateLocation(); _popupWnd.Show(); } // 关闭_popup窗体,并回收 private void Close() { if (_popupWnd != null) { _popupWnd.Close(); GC.SuppressFinalize(_popupWnd); } } /// <summary> /// 更新弹出窗体的位置。 /// </summary> private void UpdateLocation() { if (_popupWnd == null) return; if(PlacementTarget == null) { _popupWnd.Left = 0; _popupWnd.Top = 0; return; } double contentWidth = _popupWnd.Content == null ? 0 : ((FrameworkElement)_popupWnd.Content).ActualWidth; double contentHeght = _popupWnd.Content == null ? 0 : ((FrameworkElement)_popupWnd.Content).ActualHeight; Point targetToScreen; switch (Placement) { case PlacementMode.TopLeft: targetToScreen = CoordinateHelper.ClientToScreen(PlacementTarget,new Point(0, 0)); _popupWnd.Left = targetToScreen.X - contentWidth - HorizontalOffset; _popupWnd.Top = targetToScreen.Y - contentHeght - VerticalOffset; break; case PlacementMode.TopMiddle: targetToScreen = CoordinateHelper.ClientToScreen(PlacementTarget, new Point(PlacementTarget.ActualWidth/2, 0)); _popupWnd.Left = targetToScreen.X - contentWidth / 2 + HorizontalOffset; _popupWnd.Top = targetToScreen.Y - contentHeght - VerticalOffset; break; case PlacementMode.TopRight: targetToScreen = CoordinateHelper.ClientToScreen(PlacementTarget, new Point(PlacementTarget.ActualWidth, 0)); _popupWnd.Left = targetToScreen.X + HorizontalOffset; _popupWnd.Top = targetToScreen.Y - contentHeght - VerticalOffset; break; case PlacementMode.LeftMiddle: targetToScreen = CoordinateHelper.ClientToScreen(PlacementTarget, new Point(0, PlacementTarget.ActualHeight / 2)); _popupWnd.Left = targetToScreen.X - contentWidth - HorizontalOffset; _popupWnd.Top = targetToScreen.Y - contentHeght / 2; break; case PlacementMode.RightMiddle: targetToScreen = CoordinateHelper.ClientToScreen(PlacementTarget, new Point(PlacementTarget.ActualWidth, PlacementTarget.ActualHeight / 2)); _popupWnd.Left = targetToScreen.X + HorizontalOffset; _popupWnd.Top = targetToScreen.Y - contentHeght / 2; break; case PlacementMode.BottomLeft: targetToScreen = CoordinateHelper.ClientToScreen(PlacementTarget, new Point(0, PlacementTarget.ActualHeight)); _popupWnd.Left = targetToScreen.X - contentWidth - HorizontalOffset; _popupWnd.Top = targetToScreen.Y + VerticalOffset; break; case PlacementMode.BottomMiddle: targetToScreen = CoordinateHelper.ClientToScreen(PlacementTarget, new Point(PlacementTarget.ActualWidth / 2, PlacementTarget.ActualHeight)); _popupWnd.Left = targetToScreen.X - contentWidth / 2 - HorizontalOffset; _popupWnd.Top = targetToScreen.Y + VerticalOffset; break; case PlacementMode.BottomRight: targetToScreen = CoordinateHelper.ClientToScreen(PlacementTarget, new Point(PlacementTarget.ActualWidth, PlacementTarget.ActualHeight)); _popupWnd.Left = targetToScreen.X + HorizontalOffset; _popupWnd.Top = targetToScreen.Y + VerticalOffset; break; } } }
复制代码

(1)在FellowPopup类中,定义了一个Window类型的变量_popup,用于展示“泡”的内容。PlacementTarget、Placement、HorizontalOffset、VerticalOffset四个属性,用于设置_popup的Left和Top属性,以确定_popup在屏幕中的位置。

  这里需要注意,Visual.PointToScreen()方法,参数point是在Visual坐标空间的点,其返回值为将这个点,转换为屏幕坐标系的点。但转换后的点,未考虑到系统DPI及屏幕缩放的情况。因此,需要将这个点再运算,使之成为当前屏幕DPI及缩放模式下的点坐标。

(2)TriggerElement、TriggerProperty属性,用于指示,当哪个元素的哪个属性值发生变化时,更新位置。

  要想让一个窗体跟着控件移动,就必须告诉窗体,控件当前的位置在哪儿,然后去计算窗体应该在哪儿。而在WPF中,几乎没有控件会实时报告自己的位置。因此,必须找到元素的一个属性,当元素的“位置”发生改变的时候,这个属性值会发生变化。

  除了找到这样的一个属性外,还需要注册一个属性值发生改变时的回调方法。在本例中,滑块在滑动的过程中,本身没有属性(公开的)值发生改变,但是Slider的Value属性会发生改变。因此可以选择它,来触发FellowPopup的位置改变。

  由此可见,PlacementTarge系列与TriggerElement可以是不同的。一个用于“布置”窗体,一个用于“触发”窗体。

2. 使用自定义控件

定义好了控件后,就可以在Xaml中使用它了。继续改造Slider的模板:

复制代码
        <!-- 别忘了转换器 -->
        <local:Double2IntConverter  x:Key="double2Int" /> 
       
        <Slider Name="slider" Width="255">
            <Slider.Template>
                <ControlTemplate TargetType="Slider">
                    <Border Name="border" SnapsToDevicePixels="True"
                            Background="{TemplateBinding Panel.Background}" 
                            BorderBrush="{TemplateBinding Border.BorderBrush}" 
                            BorderThickness="{TemplateBinding Border.BorderThickness}" >
                        <Grid>
                            <Border Background="Gray" Height="4" CornerRadius="2"/>
                            <Track Name="PART_Track" Grid.Row="1">
                                <Track.DecreaseRepeatButton>
                                    <RepeatButton>
                                        <RepeatButton.Template>
                                            <ControlTemplate TargetType="RepeatButton">
                                                <Border Height="4" CornerRadius="2" Background="#FF006CBE"/>
                                            </ControlTemplate>
                                        </RepeatButton.Template>
                                    </RepeatButton>
                                </Track.DecreaseRepeatButton>
                                <Track.Thumb>
                                    <Thumb Name="thumb" VerticalAlignment="Center" Focusable="False">
                                        <Thumb.Template>
                                            <ControlTemplate TargetType="Thumb">
                                                <Grid>
                                                    <Ellipse Name="thumbEllipse" Width="10" Height="10" Fill="White" StrokeThickness="1" Stroke="#FF006CBE" />
                                                    <local:FellowPopup x:Name="popup" Background="Transparent"
                                                                       Placement="TopMiddle" PlacementTarget="{Binding ElementName=thumbEllipse}"
                                                                       TriggerElement="{Binding RelativeSource={RelativeSource Mode=FindAncestor, AncestorType=Slider}}"
                                                                       TriggerProperty="Slider.Value">
                                                        <Grid HorizontalAlignment="Center" VerticalAlignment="Center">
                                                            <Path Width="25" Stretch="Uniform" Fill="White" Stroke="#FF006CBE" StrokeThickness="1" Data="M172,633.14a339.4,339.4,0,0,1-169.9-294C2.13,151.76,154.2-.29,341.57-.29S681,151.76,681,339.11a339.38,339.38,0,0,1-169.9,294h0a183.88,183.88,0,0,0-84.27,106.38h0l-85.26,283.61L256.3,739.52A183.88,183.88,0,0,0,172,633.14Z"/>
                                                            <TextBlock HorizontalAlignment="Center" Margin="0,5,0,0" 
                                                                       Text="{Binding RelativeSource={RelativeSource Mode=FindAncestor, AncestorType=Slider}, Path=Value, Converter={StaticResource double2Int}}"/>
                                                        </Grid>
                                                    </local:FellowPopup>
                                                </Grid>
                                                <ControlTemplate.Triggers>
                                                    <Trigger Property="IsMouseOver" Value="True">
                                                        <Setter TargetName="popup" Property="IsOpen" Value="True"/>
                                                    </Trigger>
                                                    <Trigger Property="IsDragging" Value="True">
                                                        <Setter TargetName="popup" Property="IsOpen" Value="True"/>
                                                    </Trigger>
                                                </ControlTemplate.Triggers>
                                            </ControlTemplate>
                                        </Thumb.Template>
                                    </Thumb>
                                </Track.Thumb>
                            </Track>
                        </Grid>
                    </Border>

                </ControlTemplate>
            </Slider.Template>
        </Slider>
复制代码

注意Placement、TriggerElement、TriggerProperty、Text等属性的绑定方式。

 

至此,改造搞定。以第二种方式改造的Slider,“泡”可以显示在主窗体之上。没有任何东西会挡住他,以为它是TopMost的。另外也可以再添加自己的逻辑去设置“泡”的位置。

以上为自己学习总结,如有错误,请指正。

转摘请注明出处。

 

posted @   卓尔不设凡  阅读(802)  评论(0编辑  收藏  举报
相关博文:
阅读排行:
· 周边上新:园子的第一款马克杯温暖上架
· 分享 3 个 .NET 开源的文件压缩处理库,助力快速实现文件压缩解压功能!
· Ollama——大语言模型本地部署的极速利器
· DeepSeek如何颠覆传统软件测试?测试工程师会被淘汰吗?
· 使用C#创建一个MCP客户端
点击右上角即可分享
微信分享提示