c++11 中的函数回调方式
#include <functional> #include <iostream> void print_num(int i); inline void print_num(int i) { std::cout << i << '\n'; } struct PrintNum { void operator()(int i) const { std::cout << i << '\n'; } }; struct Foo { Foo(int num) : num_(num) {} void print_add(int i) const { std::cout << num_ + i << '\n'; } int num_; }; void main() { // store a free function // 存储自由函数 std::function<void(int)> f_display = print_num; f_display(-9); // store a lambda //存储lambda表达式 std::function<void()> f_display_42 = []() { print_num(42); }; f_display_42(); //store the result of a call to std::bind //存储std::bind 结果 std::function<void()> f_display_31337 = std::bind(print_num, 31337); f_display_31337(); // 类实例 const Foo foo(314159); // store a call to a member function and object //存储类成员方法和类实例 using std::placeholders::_1; std::function<void(int)> f_add_display2 = std::bind(&Foo::print_add, foo, _1); f_add_display2(2); // store a call to a member function and object ptr ////存储类成员方法和类实例指针 std::function<void(int)> f_add_display3 = std::bind(&Foo::print_add, &foo, _1); f_add_display3(3); // store a call to a function object //存储结构体方法//仿函数 std::function<void(int)> f_display_obj = PrintNum(); f_display_obj(18); }