Java多线程____Executors线程池的使用和架构原理
1.线程池API类型
1.创建一个可重用固定线程数的线程池
package com.frame.base.thread;
import java.util.concurrent.Executors;
import java.util.concurrent.ExecutorService;
/**
* Java线程:线程池
* @author Administrator
*/
public class TestExecutors {
public static void main(String[] args) {
// 创建一个可重用固定线程数的线程池,以共享的无界队列方式来运行这些线程,
ExecutorService executorService = Executors.newFixedThreadPool(2);
Thread t1 = new TestThread();
Thread t2 = new TestThread();
Thread t3 = new TestThread();
// 将线程放入池中进行执行
executorService.execute(t1);
executorService.execute(t2);
executorService.execute(t3);
// 关闭线程池
executorService.shutdown();
}
}
class TestThread extends Thread {
@Override
public void run() {
System.out.println(Thread.currentThread().getName() + "运行中。。。");
}
}
1-1.运行结果
2.
//==========创建自定义线程池
int corePoolSize,//核心线程数--线程池初始化创建的线程数量
int maximumPoolSize,//最大线程数,线程池中能创建的最大线程数
long keepAliveTime,//线程存活时间
TimeUnit unit,//线程存货时间单位
BlockingQueue<Runnable> workQueue,//一个阻塞队列
package com.frame.base.thread;
import java.util.concurrent.ArrayBlockingQueue;
import java.util.concurrent.BlockingQueue;
import java.util.concurrent.ThreadPoolExecutor;
import java.util.concurrent.TimeUnit;
/**
* 自定义线程池
*/
public class MyExecutors {
public static void main(String[] args) {
/**
* 定义一个阻塞队列
*/
BlockingQueue<Runnable> blockingQueue = new ArrayBlockingQueue<Runnable>(10);
/**
* 定义一个线程池执行器
*/
ThreadPoolExecutor threadPoolExecutor = new ThreadPoolExecutor(2, 3, 60,TimeUnit.SECONDS, blockingQueue);
/**
* 创建线程执行
*/
Thread t1 = new MyThread();
Thread t2 = new MyThread();
Thread t3 = new MyThread();
// 将线程放入池中进行执行
threadPoolExecutor.execute(t1);
threadPoolExecutor.execute(t2);
threadPoolExecutor.execute(t3);
// 关闭线程池
threadPoolExecutor.shutdown();
}
}
class MyThread extends Thread {
@Override
public void run() {
System.out.println(Thread.currentThread().getName() + "运行中。。。");
try {
Thread.sleep(300L);
} catch (InterruptedException e) {
e.printStackTrace();
}
}
}
//运行 结果
//==============线程池架构