继承以及构造函数初始化顺序

继承了父类,就一定要调用父类的构造函数

构造函数的执行顺序和析构函数的执行顺序刚好完全相反
#include "stdafx.h"
#include <iostream>
#include <time.h>
using namespace std;
class B1
{
public:
    B1(int i)
    {
        cout << "constructing B1 " << i << endl;
    }
    ~B1()
    {
        cout << "destructing B1" << endl;
    }
};

class B2
{
public:
    B2(int j)
    {
        cout << "constructing B2 " << j << endl;
    }
    ~B2()
    {
        cout << "destructing B2" << endl;
    }
};

class B3
{
public:
    B3()
    {
        cout << "constructing B3" << endl;
    }
    ~B3()
    {
        cout << "destructing B3" << endl;
    }
};

class C : public B2, public B1, public B3   //这个才是调用构造函数的顺序
{
private:
    B1 memberB1;
    B2 memberB2;
    B3 memberB3;
public:
    C(int a, int b, int c, int d) :B1(a), memberB2(d), memberB1(c), B2(b), B3() //自身的构造函数也依据上面
    {

    }

};

int main(int argc, _TCHAR* argv[])
{
    C obj(1, 2,3,4);
    return 0;
}
输出结果:

constructing B2 2
constructing B1 1
constructing B3
constructing B1 3
constructing B2 4
constructing B3
destructing B3
destructing B2
destructing B1
destructing B3
destructing B1
destructing B2
posted @ 2017-08-31 14:48  倾耳听  阅读(201)  评论(0编辑  收藏  举报