Android内置的编解码器实在太少,于是我们需要FFmpeg。Android提供了NDK,为我们使用FFmpeg这种C语言代码提供了方便。

不过为了用NDK编译FFmpeg,还真的花费了不少时间,也得到了很多人的帮助,最应该谢谢havlenapetr。我觉得我现在这些方法算是比较简洁的了--

下面就尽量詳細的说一下我是怎么在项目中使用FFmpeg的,但是基于我混乱的表达能力,有不明白的就问我。

你得了解JNI和Android NDK的基本用法,若觉得我的文章还不错,可以看之前写的JNI简单入门Android NDK入门


首先创建一个标准的Android项目vPlayer

android create project -n vPlayer -t 8 -p vPlayer -k me.abitno.vplayer -a PlayerView

然后在vPlayer目录里

mkdir jni && cd jni
wget http://ffmpeg.org/releases/ffmpeg-0.6.tar.bz2
tar xf ffmpeg-0.6.tar.bz2 && mv ffmpeg-0.6 ffmpeg && cd ffmpeg

在ffmpeg下新建一个config.sh,内容如下,注意把PREBUILT和PLATFORM设置正确。另外里面有些参数你也可以自行调整,我主要是为了配置一个播放器而这样设置的。

#!/bin/bash

PREBUILT=/home/abitno/Android/android-ndk-r4/build/prebuilt/linux-x86/arm-eabi-4.4.0
PLATFORM=/home/abitno/Android/android-ndk-r4/build/platforms/android-8/arch-arm

./configure --target-os=linux \
	--arch=arm \
	--enable-version3 \
	--enable-gpl \
	--enable-nonfree \
	--disable-stripping \
	--disable-ffmpeg \
	--disable-ffplay \
	--disable-ffserver \
	--disable-ffprobe \
	--disable-encoders \
	--disable-muxers \
	--disable-devices \
	--disable-protocols \
	--enable-protocol=file \
	--enable-avfilter \
	--disable-network \
	--disable-mpegaudio-hp \
	--disable-avdevice \
	--enable-cross-compile \
	--cc=$PREBUILT/bin/arm-eabi-gcc \
	--cross-prefix=$PREBUILT/bin/arm-eabi- \
	--nm=$PREBUILT/bin/arm-eabi-nm \
	--extra-cflags="-fPIC -DANDROID" \
	--disable-asm \
	--enable-neon \
	--enable-armv5te \
	--extra-ldflags="-Wl,-T,$PREBUILT/arm-eabi/lib/ldscripts/armelf.x -Wl,-rpath-link=$PLATFORM/usr/lib -L$PLATFORM/usr/lib -nostdlib $PREBUILT/lib/gcc/arm-eabi/4.4.0/crtbegin.o $PREBUILT/lib/gcc/arm-eabi/4.4.0/crtend.o -lc -lm -ldl"

运行config.sh开始configure

chmod +x config.sh
./config.sh

configure完成后,编辑刚刚生成的config.h,找到这句

#define restrict restrict

Android的GCC不支持restrict关键字,于是修改成下面这样

#define restrict

编辑libavutil/libm.h,把其中的static方法都删除。

分别修改libavcodec、libavfilter、libavformat、libavutil、libpostproc和libswscale下的Makefile,把下面两句删除

include $(SUBDIR)../subdir.mak
include $(SUBDIR)../config.mak

在ffmpeg下添加一个文件av.mk,内容如下

# LOCAL_PATH is one of libavutil, libavcodec, libavformat, or libswscale

#include $(LOCAL_PATH)/../config-$(TARGET_ARCH).mak
include $(LOCAL_PATH)/../config.mak

OBJS :=
OBJS-yes :=
MMX-OBJS-yes :=
include $(LOCAL_PATH)/Makefile

# collect objects
OBJS-$(HAVE_MMX) += $(MMX-OBJS-yes)
OBJS += $(OBJS-yes)

FFNAME := lib$(NAME)
FFLIBS := $(foreach,NAME,$(FFLIBS),lib$(NAME))
FFCFLAGS  = -DHAVE_AV_CONFIG_H -Wno-sign-compare -Wno-switch -Wno-pointer-sign
FFCFLAGS += -DTARGET_CONFIG=\"config-$(TARGET_ARCH).h\"

ALL_S_FILES := $(wildcard $(LOCAL_PATH)/$(TARGET_ARCH)/*.S)
ALL_S_FILES := $(addprefix $(TARGET_ARCH)/, $(notdir $(ALL_S_FILES)))

ifneq ($(ALL_S_FILES),)
ALL_S_OBJS := $(patsubst %.S,%.o,$(ALL_S_FILES))
C_OBJS := $(filter-out $(ALL_S_OBJS),$(OBJS))
S_OBJS := $(filter $(ALL_S_OBJS),$(OBJS))
else
C_OBJS := $(OBJS)
S_OBJS :=
endif

C_FILES := $(patsubst %.o,%.c,$(C_OBJS))
S_FILES := $(patsubst %.o,%.S,$(S_OBJS))

FFFILES := $(sort $(S_FILES)) $(sort $(C_FILES))

接下来要添加一系列的Android.mk,在jni根目录下的内容如下

include $(all-subdir-makefiles)

在ffmpeg目录下,Android.mk

LOCAL_PATH := $(call my-dir)
include $(CLEAR_VARS)
LOCAL_STATIC_LIBRARIES := libavformat libavcodec libavutil libpostproc libswscale
LOCAL_MODULE := ffmpeg
include $(BUILD_SHARED_LIBRARY)
include $(call all-makefiles-under,$(LOCAL_PATH))

libavformat/Android.mk

LOCAL_PATH := $(call my-dir)
include $(CLEAR_VARS)
include $(LOCAL_PATH)/../av.mk
LOCAL_SRC_FILES := $(FFFILES)
LOCAL_C_INCLUDES :=		\
	$(LOCAL_PATH)		\
	$(LOCAL_PATH)/..
LOCAL_CFLAGS += $(FFCFLAGS)
LOCAL_CFLAGS += -include "string.h" -Dipv6mr_interface=ipv6mr_ifindex
LOCAL_LDLIBS := -lz
LOCAL_STATIC_LIBRARIES := $(FFLIBS)
LOCAL_MODULE := $(FFNAME)
include $(BUILD_STATIC_LIBRARY)

libavcodec/Android.mk

LOCAL_PATH := $(call my-dir)
include $(CLEAR_VARS)
include $(LOCAL_PATH)/../av.mk
LOCAL_SRC_FILES := $(FFFILES)
LOCAL_C_INCLUDES :=		\
	$(LOCAL_PATH)		\
	$(LOCAL_PATH)/..
LOCAL_CFLAGS += $(FFCFLAGS)
LOCAL_LDLIBS := -lz
LOCAL_STATIC_LIBRARIES := $(FFLIBS)
LOCAL_MODULE := $(FFNAME)
include $(BUILD_STATIC_LIBRARY)

libavfilter、libavutil、libpostproc和libswscale下的Android.mk内容如下

LOCAL_PATH := $(call my-dir)
include $(CLEAR_VARS)
include $(LOCAL_PATH)/../av.mk
LOCAL_SRC_FILES := $(FFFILES)
LOCAL_C_INCLUDES :=		\
	$(LOCAL_PATH)		\
	$(LOCAL_PATH)/..
LOCAL_CFLAGS += $(FFCFLAGS)
LOCAL_STATIC_LIBRARIES := $(FFLIBS)
LOCAL_MODULE := $(FFNAME)
include $(BUILD_STATIC_LIBRARY)

最外层的jni/Android.mk和jni/ffmpeg/Android.mk我只是随便这样写的,你应该根据自己的需求改写。

最后运行ndk-build,经过漫长的等待就编译完成了。至于具体怎么应用可能以后会写,我变得太懒了。。。


我已经尽最大努力写明白了,希望大家努力啊,一个全功能的解码器或者只是播放器还是很有必要的。

更新:想偷情的可以看这个在Android NDK中使用libffmpeg.so

posted on 2011-01-12 10:41  一个人的天空@  阅读(17109)  评论(7编辑  收藏  举报