字体辉光效果
/// <summary> /// 字体辉光效果 /// </summary> /// <param name="text">要处理的文字</param> /// <param name="font">字体样式</param> /// <param name="fontColor">文字颜色</param> /// <param name="effectColor">辉光颜色</param> /// <param name="scope">范围</param> /// <returns></returns> public static Image ImageLightEffect(string text, Font font, Color fontColor, Color effectColor, int scope) { Bitmap bitmap = null;//实例化Bitmap类 using (Graphics g = Graphics.FromHwnd(IntPtr.Zero))//实例化Graphics类 { SizeF size = g.MeasureString(text, font);//对字符串进行测量 using (Bitmap bmp = new Bitmap((int)size.Width, (int)size.Height))//通过文字的大小实例化Bitmap类 using (Graphics bmpG = Graphics.FromImage(bmp))//实例化Bitmap类 using (SolidBrush sbBack = new SolidBrush(Color.FromArgb(16, effectColor.R, effectColor.G, effectColor.B)))//根据RGB的值定义画刷 using (SolidBrush sbFore = new SolidBrush(fontColor))//定义画刷 { bmpG.SmoothingMode = SmoothingMode.HighQuality;//设置为高质量 bmpG.InterpolationMode = InterpolationMode.HighQualityBilinear;//设置为高质量的收缩 bmpG.TextRenderingHint = TextRenderingHint.AntiAliasGridFit;//消除锯齿 bmpG.DrawString(text, font, sbBack, 0, 0);//给制文字 bitmap = new Bitmap(bmp.Width + scope, bmp.Height + scope);//根据辉光文字的大小实例化Bitmap类 using (Graphics bitmapG = Graphics.FromImage(bitmap))//实例化Graphics类 { bitmapG.SmoothingMode = SmoothingMode.HighQuality;//设置为高质量 bitmapG.InterpolationMode = InterpolationMode.HighQualityBilinear;//设置为高质量的收缩 bitmapG.TextRenderingHint = TextRenderingHint.AntiAliasGridFit;//消除锯齿 //遍历辉光文字的各象素点 for (int x = 0; x <= scope; x++) { for (int y = 0; y <= scope; y++) { bitmapG.DrawImageUnscaled(bmp, x, y);//绘制辉光文字的点 } } bitmapG.DrawString(text, font, sbFore, scope / 2, scope / 2);//绘制文字 } } } return bitmap; }