摘要: #include #include #include #include #include GLfloat light_position1[]={0,28,-20,1.0}; GLfloat model_ambient[]={0.05f,0.05f,0.05f,1.0f}; GLfloat mat_specular[]={0.8,1.0,1.0,1.0}; GLfloat... 阅读全文
posted @ 2016-12-22 10:19 qlky 阅读(744) 评论(0) 推荐(0) 编辑