using System;
using System.IO.Ports;
using System.Linq;
using System.Text;
using System.Threading;
namespace DAL
{
public class AsySerialDal
{
private static readonly object syncRoot = new object();
const int COMDAL_RECVBUF_SIZE = 512;
bool _isReceivingdal = false;
private string m_portdal = "COMX";
bool bComOpenDal = false;//标志
SerialPort SerialPort = new SerialPort();
byte[] ComRecvBuf = new byte[COMDAL_RECVBUF_SIZE + 1];
public delegate void ReturnRecStr(byte[] RecveiveInfo, int datalen,string portName);
public event ReturnRecStr ReturnRecStrEvent;
//打开串口的方法
public bool OpenPort(string PortName, int baurate)
{
m_portdal = PortName;
bool ret = false;
try
{
if (bComOpenDal == false)
{
SerialPort.PortName = PortName;//端口号
SerialPort.BaudRate = baurate;//波特率
SerialPort.Parity = Parity.Odd;//偶校验位
SerialPort.DataBits = 8;//数据位为8
SerialPort.StopBits = StopBits.One;//1个停止位
SerialPort.ReadTimeout = 500;
SerialPort.RtsEnable = true;
SerialPort.Handshake = Handshake.None;//控制协议
SerialPort.ReceivedBytesThreshold = 1;
SerialPort.DataReceived += new SerialDataReceivedEventHandler(SerialPort_DataReceived);
SerialPort.Open();
bComOpenDal = true;
}
}
catch (Exception ex)
{
}
if (SerialPort.IsOpen)
{
ret = true;
}
return ret;
}
//关闭串口的方法
public void ClosePort()
{
if (bComOpenDal == true)
{
SerialPort.DataReceived -= SerialPort_DataReceived;
SerialPort.Close();
if (!SerialPort.IsOpen)
{
}
bComOpenDal = false;
}
}
private void SerialPort_DataReceived(object sender, SerialDataReceivedEventArgs e)
{
lock (syncRoot)
{
_isReceivingdal = true;
if (ComRecvBuf != null && bComOpenDal == true)
{
SerialPort sp = (SerialPort)sender;
while (sp.IsOpen && sp.BytesToRead > 0)
{
int len = sp.BytesToRead > COMDAL_RECVBUF_SIZE ? COMDAL_RECVBUF_SIZE : sp.BytesToRead;
sp.Read(ComRecvBuf, 0, len);
if (ReturnRecStrEvent != null)
{
ReturnRecStrEvent(ComRecvBuf, len, m_portdal);//推送到上一层。
}
}
}
_isReceivingdal = false;
}
}
//向串口发送数据
public void SendCommandByte(byte[] WriteBuffer)
{
try
{
if (bComOpenDal == true && SerialPort.IsOpen == true)
{
SerialPort.Write(WriteBuffer, 0, WriteBuffer.Length);
}
}
catch (Exception ex)
{
}
}
}
}