map的容量的获取
在go语言中,有两个内建函数分别是len(),cap(),前者用于获取容器的具体内容个数,后者用于获取容器分配的容量大小,但是这个cap对象是不能获取到map具体分配的容量大小的。有没有办法获取到呢,办法是有的,且看下文。
首先我们先使用gdb调试工具,查看一下map对象的具体结构是什么样子的。
一个及其简单的代码如下:
package main
func main() {
m := make(map[string]int)
m["a"] = 1
m["b"] = 2
}
接下来我们编译这个简单的代码,并进行调试
# go build -o test -gcflags="-N -l" main.go 这里goflags是编译时指定的参数, -N 表示禁止优化,-l表示禁止内联。 便于调试
使用gdb进行调试
# gdb test
(gdb) b main.main
Breakpoint 1 at 0x401000: file /media/sf_goproject/src/map.go, line 3.
(gdb) r # 开始运行
Starting program: /media/sf_goproject/src/test
(gdb) n
m := make(map[string]int)
(gdb) ptype m
type = struct hash<string, int> {
int count;
uint8 flags;
uint8 B;
uint32 hash0;
struct bucket<string, int> *buckets;
struct bucket<string, int> *oldbuckets;
uintptr nevacuate;
[2]*[]*runtime.bmap *overflow;
} *
从上面的调试可以看到map对象的数据结构,在golang的runtime包的的haspmap.go中有这个结构的详细介绍:
// A header for a Go map.
type hmap struct {
// Note: the format of the Hmap is encoded in ../../cmd/internal/gc/reflect.go and
// ../reflect/type.go. Don't change this structure without also changing that code!
count int // # live cells == size of map. Must be first (used by len() builtin)
flags uint8
B uint8 // log_2 of # of buckets (can hold up to loadFactor * 2^B items)
hash0 uint32 // hash seed
buckets unsafe.Pointer // array of 2^B Buckets. may be nil if count==0.
oldbuckets unsafe.Pointer // previous bucket array of half the size, non-nil only when growing
nevacuate uintptr // progress counter for evacuation (buckets less than this have been evacuated)
// If both key and value do not contain pointers and are inline, then we mark bucket
// type as containing no pointers. This avoids scanning such maps.
// However, bmap.overflow is a pointer. In order to keep overflow buckets
// alive, we store pointers to all overflow buckets in hmap.overflow.
// Overflow is used only if key and value do not contain pointers.
// overflow[0] contains overflow buckets for hmap.buckets.
// overflow[1] contains overflow buckets for hmap.oldbuckets.
// The first indirection allows us to reduce static size of hmap.
// The second indirection allows to store a pointer to the slice in hiter.
overflow *[2]*[]*bmap
}
所以B代表了map的容量 既然我们知道了数据的的结构,便可根据结构得到容量的内容。代码示例如下。
package main
type hmap struct {
count int
flags uint8
B uint8
hash0 uint32
buckets unsafe.Pointer
oldbuckets unsafe.Pointer
}
func main() {
m := make(map[string]string)
c, b := getInfo(m)
fmt.Println("count: ", c, "b: ", b)
for i := 0; i < 10000; i++ {
m[strconv.Itoa(i)] = strconv.Itoa(i)
if i%200 == 0 {
c, b := getInfo(m)
cap := math.Pow(float64(2), float64(b))
fmt.Printf("count: %d, b: %d, load: %f\n", c, b, float64(c)/cap)
}
}
println("开始删除------")
for i := 0; i < 10000; i++ {
delete(m, strconv.Itoa(i))
if i%200 == 0 {
c, b := getInfo(m)
cap := math.Pow(float64(2), float64(b))
fmt.Println("count: ", c, "b:", b, "load: ", float64(c)/cap)
}
}
debug.FreeOSMemory()
c, b = getInfo(m)
fmt.Println("释放后: ", "count: ", c, "b:", b)
}
func getInfo(m map[string]string) (int, int) {
point := (**hmap)(unsafe.Pointer(&m))
value := *point
return value.count, int(value.B)
}
一些记录:
1. 在看许多文章中有说到map分配的键值被删除之后,内存是不会释放的。但是在我测试的过程中,发现内存是可以释放的。可能是版本的原因,测试的版本是1.7.1
2. map是非并发安全的,使用过程中需要自己去控制加锁。