08 2023 档案

摘要:void Start() { rb = GetComponent<Rigidbody2D>(); anim = GetComponent<Animator>(); } void FixedUpdate() { Movement(); jump(); SwitchAnimation(); } void 阅读全文
posted @ 2023-08-17 21:27 Jet清远 阅读(76) 评论(0) 推荐(0)