原生js实现div的拖拽与拉伸

 

原生js实现元素的拖拽和拉伸,需要清楚一下几个要素:

网页可见区域宽: document.body.clientWidth

网页可见区域高: document.body.clientHeight

网页可见区域宽: document.body.offsetWidth (包括边线的宽)

网页可见区域高: document.body.offsetHeight (包括边线的高)

网页正文全文宽: document.body.scrollWidth

网页正文全文高: document.body.scrollHeight

网页被卷去的高: document.body.scrollTop

网页被卷去的左: document.body.scrollLeft

 

对应的dom元素的宽高有以下几个常用的:

元素的实际高度:document.getElementById("div").offsetHeight

元素的实际宽度:document.getElementById("div").offsetWidth

元素的实际距离左边界的距离:document.getElementById("div").offsetLeft

元素的实际距离上边界的距离:document.getElementById("div").offsetTop

需要用到的几个鼠标事件:

mousedown——onmousemove ——onmouseup 分别是鼠标点击目标事件、鼠标在页面移动事件、鼠标离开目标事件

 

<!DOCTYPE html>
<html lang="en">

<head>
  <meta charset="UTF-8">
  <title>js实现拖拽和拉伸</title>
</head>

<body>
  <div id="test" style="position:absolute;left:0;top:210PX;width:400px;height:400px; border:1px solid #adadad;"></div>
  <div class="test" style="position:absolute;left:0px;top:0px;width:200px;height:200px; border:1px solid #adadad;"></div>
  <div class="test" style="position:absolute;left:210px;top:0px;width:200px;height:200px; border:1px solid #adadad;"></div>
  <div class="test" style="position:absolute;left:420px;top:0px;width:200px;height:200px; border:1px solid #adadad;"></div>
  <script>
    let arr=document.getElementsByClassName('test')
    for(var i=0;i<arr.length;i++){
      let test=arr[i]
      test.addEventListener('mousedown',e=>{
      var mouseDownX = e.clientX;
      var mouseDownY = e.clientY;
      var clickBoxLeft = test.offsetLeft;
      var clickBoxTop = test.offsetTop;
      var clickBoxWeight = test.offsetWidth;
      var clickBoxHeight = test.offsetHeight;

      var direction = 0;
      if (mouseDownX < clickBoxLeft + 30) {
        direction = 'left';
      } else if (mouseDownX > clickBoxLeft + clickBoxWeight - 30) {
        direction = 'right';
      }

      if (mouseDownY < clickBoxTop + 30) {
        direction = 'top';
      } else if (direction < clickBoxTop + clickBoxHeight - 30) {
        direction = 'bottom';
      }
      if ((clickBoxLeft + clickBoxWeight - 30) < mouseDownX && mouseDownX < (clickBoxLeft + clickBoxWeight) && (clickBoxTop + clickBoxHeight - 30) < mouseDownY && mouseDownY < (clickBoxTop + clickBoxHeight)) {
        direction = 'rightBottomCorner';
      } else if ((clickBoxLeft + 30) < mouseDownX && mouseDownX < (clickBoxLeft + clickBoxWeight - 30) && (clickBoxTop + 30) < mouseDownY && mouseDownY < (clickBoxTop + clickBoxHeight - 30)) {     //如果是在中间位置,则实现拖动功能
        direction = "drag";
      }

      document.onmousemove = function (e) {
        var xx = e.clientX;
        var yy = e.clientY;
        if (direction === 'left') {
          test.style.width = clickBoxWeight + mouseDownX - xx + 'px'
          test.style.left = xx + 'px';
        } else if (direction === 'right') {
          test.style.width = clickBoxWeight + xx - mouseDownX + 'px'
        }

        if (direction === 'top') {
          test.style.height = clickBoxHeight + mouseDownY - yy + 'px';
          test.style.top = yy + 'px';
        } else if (direction === 'bottom') {
          test.style.height = clickBoxHeight + yy - mouseDownY + 'px';
        }
        if (direction === 'rightBottomCorner') {
          test.style.width = clickBoxWeight + xx - mouseDownX + 'px'
          test.style.left = clickBoxLeft + 'px';
          test.style.height = clickBoxHeight + yy - mouseDownY + 'px';
          test.style.top = clickBoxTop + 'px';
        } else if (direction === "drag") {
          test.style.left = xx - mouseDownX + clickBoxLeft + 'px';
          test.style.top = yy - mouseDownY + clickBoxTop + 'px';
        }
        //return false; //这里为了避免抖动
      };
      document.onmouseup = function () {
        document.onmousemove = null;
        document.onmouseup = null;
      };
      if (e.preventDefault) {
        e.preventDefault();
      }
      })
    }

    var clickBox = document.getElementById('test');
    /**
     *desc:当在当前元素上按下鼠标时,就触发拖动和拉伸操作
     */
    clickBox.onmousedown =(e)=> {
      console.log(clickBox)
      var mouseDownX = e.clientX;
      var mouseDownY = e.clientY;
      var clickBoxLeft = clickBox.offsetLeft;
      var clickBoxTop = clickBox.offsetTop;
      var clickBoxWeight = clickBox.offsetWidth;
      var clickBoxHeight = clickBox.offsetHeight;

      var direction = 0;
      if (mouseDownX < clickBoxLeft + 30) {
        direction = 'left';
      } else if (mouseDownX > clickBoxLeft + clickBoxWeight - 30) {
        direction = 'right';
      }

      if (mouseDownY < clickBoxTop + 30) {
        direction = 'top';
      } else if (direction < clickBoxTop + clickBoxHeight - 30) {
        direction = 'bottom';
      }
      if ((clickBoxLeft + clickBoxWeight - 30) < mouseDownX && mouseDownX < (clickBoxLeft + clickBoxWeight) && (clickBoxTop + clickBoxHeight - 30) < mouseDownY && mouseDownY < (clickBoxTop + clickBoxHeight)) {
        direction = 'rightBottomCorner';
      } else if ((clickBoxLeft + 30) < mouseDownX && mouseDownX < (clickBoxLeft + clickBoxWeight - 30) && (clickBoxTop + 30) < mouseDownY && mouseDownY < (clickBoxTop + clickBoxHeight - 30)) {     //如果是在中间位置,则实现拖动功能
        direction = "drag";
      }

      /**
       *desc:当鼠标开始华东的时候,根据鼠标的移动方向去调整他的X,Y坐标和长宽
       */
      document.onmousemove = function (e) {
        e = e || event; //是要是使用原生js给我们提供的e回调参数,这存储了很多有用的信息
        var xx = e.clientX;
        var yy = e.clientY;
        if (direction === 'left') {
          clickBox.style.width = clickBoxWeight + mouseDownX - xx + 'px'
          clickBox.style.left = xx + 'px';
        } else if (direction === 'right') {
          clickBox.style.width = clickBoxWeight + xx - mouseDownX + 'px'
        }

        if (direction === 'top') {
          clickBox.style.height = clickBoxHeight + mouseDownY - yy + 'px';
          clickBox.style.top = yy + 'px';
        } else if (direction === 'bottom') {
          clickBox.style.height = clickBoxHeight + yy - mouseDownY + 'px';
        }
        if (direction === 'rightBottomCorner') {
          clickBox.style.width = clickBoxWeight + xx - mouseDownX + 'px'
          clickBox.style.left = clickBoxLeft + 'px';
          clickBox.style.height = clickBoxHeight + yy - mouseDownY + 'px';
          clickBox.style.top = clickBoxTop + 'px';
        } else if (direction === "drag") {
          clickBox.style.left = xx - mouseDownX + clickBoxLeft + 'px';
          clickBox.style.top = yy - mouseDownY + clickBoxTop + 'px';
        }
        //return false; //这里为了避免抖动
      };
      document.onmouseup = function () {
        document.onmousemove = null;
        document.onmouseup = null;
      };
      if (e.preventDefault) {
        e.preventDefault();
      }
    };
    // /**
    //  *desc:在拉伸的过程中,实现居中状态长存,有时间将其做成一个插件公布出来,供大家使用
    //  */

  </script>
</body>
</html>

  

以上是参考https://blog.csdn.net/m0_37631322/article/details/89973554  的对于单独元素和多个元素的拖拽事件

posted @ 2020-10-21 16:55  轻染  阅读(3073)  评论(0编辑  收藏  举报