摘要:在园子中看到好多人只能分析多态的内存模型,却对接口的内存模型无法探知,其实多态的实现机制很简单,接口的也不难,下面就分析一个例子interface IFather { void X(); void Y(); void Play(); void Clear(); } class B : IFather { public void X() { Console.WriteLine("B::X()"); } public void Y() { Console.WriteLine("B::Y()"); } public void Play() { Console.
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posted @ 2010-09-28 17:30