Attaching an entity of type 'xxx' failed because another entity of the same type already has the same primary key value
Attaching an entity of type 'xxx' failed because another entity of the same type already has the same primary key value. This can happen when using the Attach()
method or setting the state of an entity to 'Unchanged' or 'Modified' if any entities in the graph have conflicting > key values. This may be because some entities are new and have not yet received database-generated key values. In this case use the 'Add' method or the 'Added' entity state to track the graph and then set the state of non-new entities to 'Unchanged' or 'Modified' as appropriate.
----------------------------------解决办法--------------------------
public bool Update(T Entity)
{
T _local = _DbContextHandle.Set<T>().Local.FirstOrDefault(a => a.id == Entity.id);
if (_local == null)
{
_DbContextHandle.Set<T>().Attach(Entity);
_DbContextHandle.Entry<T>(Entity).State = EntityState.Modified;
}
else
{
_DbContextHandle.Entry(_local).CurrentValues.SetValues(Entity);
_DbContextHandle.Entry(_local).State = EntityState.Modified;
}
return _DbContextHandle.SaveChanges() > 0;
//以下代码可用#####
//T t = _DbContextHandle.Set<T>().Local.FirstOrDefault(a => a.id == Entity.id);
//if (t != null)
//{//手动删除已存在的实体
// //_DbContextHandle.Set<T>().Attach(Entity);
// _DbContextHandle.Entry<T>(t).State = EntityState.Detached;
//}
//_DbContextHandle.Set<T>().Attach(Entity);
//var aaa = _DbContextHandle.Entry<T>(Entity);
//aaa.State = EntityState.Modified;
//return _DbContextHandle.SaveChanges() > 0;
}