C++语言 使状态栏随对话框的改变而改变
BOOL CSizeStatusbarDlg::OnInitDialog() { CDialog::OnInitDialog(); // Add "About..." menu item to system menu. // IDM_ABOUTBOX must be in the system command range. ASSERT((IDM_ABOUTBOX & 0xFFF0) == IDM_ABOUTBOX); ASSERT(IDM_ABOUTBOX < 0xF000); CMenu* pSysMenu = GetSystemMenu(FALSE); if (pSysMenu != NULL) { CString strAboutMenu; strAboutMenu.LoadString(IDS_ABOUTBOX); if (!strAboutMenu.IsEmpty()) { pSysMenu->AppendMenu(MF_SEPARATOR); pSysMenu->AppendMenu(MF_STRING, IDM_ABOUTBOX, strAboutMenu); } } // Set the icon for this dialog. The framework does this automatically // when the application's main window is not a dialog SetIcon(m_hIcon, TRUE); // Set big icon SetIcon(m_hIcon, FALSE); // Set small icon // TODO: Add extra initialization here m_StatusBar.CreateEx(this,SBARS_SIZEGRIP); UINT panels[6]; CRect rect; GetClientRect(rect); int width = rect.Width()/6; m_StatusBar.SetIndicators(panels,6); for (int i = 0 ; i<6; i++) { m_StatusBar.SetPaneInfo(i,1000+i,0,width); } m_StatusBar.SetPaneText(0,"提示:"); m_StatusBar.SetPaneText(2,"当前用户:"); m_StatusBar.SetPaneText(4,"当前时间:"); RepositionBars(AFX_IDW_CONTROLBAR_FIRSTw,AFX_IDW_CONTROLBAR_LAST,0); return TRUE; // return TRUE unless you set the focus to a control }
void CSizeStatusbarDlg::OnSize(UINT nType, int cx, int cy) { CDialog::OnSize(nType, cx, cy); if (IsWindow(m_StatusBar.m_hWnd)) //判断状态栏是否被创建 { CRect rect; GetClientRect(rect); int width = rect.Width()/6; for (int i = 0 ; i<6; i++) { m_StatusBar.SetPaneInfo(i,1000+i,0,width); } RepositionBars(AFX_IDW_CONTROLBAR_FIRST,AFX_IDW_CONTROLBAR_LAST,0); } }
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