day32-socketserver

#socketserver 是在socket基础上进行了封装,它让server可以实时跟多个client进行通信。
#thread线程:一个程序有一个线程,一个线程是调度cpu的最小单位。程序运行才产生线程,不运行就不产生。
#如果启用多个线程去接收多个client的请求,就能实现并发的效果。

# server:
import socketserver
class MyServer(socketserver.BaseRequestHandler):  #必须继承此父类
    def handle(self):                             #必须定义此函数,self.request相当于conn
        while True:
            msg = self.request.recv(1024).decode('utf-8')
            print(msg)
            if msg == 'q':
                break
            info = input('server:')
            self.request.send(info.encode('utf-8'))

if __name__ == '__main__':
    server = socketserver.ThreadingTCPServer(('127.0.0.1',8888),MyServer) #实例化对象 = 类()
    server.serve_forever()

#client1:
import socket
sk = socket.socket()
sk.connect(('127.0.0.1',8888))

while True:
    info = input('client1:')
    if info == 'q':
        sk.send(info.encode('utf-8'))
        break
    sk.send(info.encode('utf-8'))
    ret = sk.recv(1024).decode('utf-8')
    print(ret)

sk.close()

#client2:
import socket
sk = socket.socket()
sk.connect(('127.0.0.1',8888))

while True:
    info = input('client2:')
    if info == 'q':
        sk.send(info.encode('utf-8'))
        break
    sk.send(info.encode('utf-8'))
    ret = sk.recv(1024).decode('utf-8')
    print(ret)

sk.close()

 

posted @ 2019-08-27 13:22  梁劲雄  阅读(163)  评论(0编辑  收藏  举报