P1884 [USACO12FEB] Overplanting S
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43.P1884 [USACO12FEB] Overplanting S
44.D. Lonely Mountain Dungeons45.F. Microcycle46.E. Increasing Subsequences__247.D. Valiant's New Map48.Array Repetition49.F. Rudolf and Imbalance50.D. Exam in MAC51.G. Rudolf and Subway52.C. Ehab and Path-etic MEXs53.A. String Transformation 154.D. Solve The Maze55.B. Array Fix56.B. Equal XOR57.F. Maximum White Subtree58.P1652 圆59.P2181 对角线60.P1325 雷达安装61.P3194 [HNOI2008] 水平可见直线62.B - Make Many Triangles63.[ARC172A] Chocolate64.C. Theofanis' Nightmare65.D. Birthday Gift66.C. Arrow Path67.P1265 公路修建68.P1284 三角形牧场69.Kirill and Mushrooms70.C. Sasha and the Casino71.P1470 [USACO2.3] 最长前缀 Longest Prefix72.P5536 【XR-3】核心城市73.P5836 [USACO19DEC] Milk Visits S74.P4391 [BOI2009] Radio Transmission 无线传输75.P3435 [POI2006] OKR-Periods of Words76.P5960 【模板】差分约束77.P3052 [USACO12MAR] Cows in a Skyscraper G78.E. Long Inversions79.C. Deep Down Below80.C. Rings81.F. Unfair Game82.G. GCD on a grid83.C. Inversion Graph84.Increase Subarray Sums85.D. Cross Coloring86.M. Triangle Construction87.D2. Set To Max (Hard Version)88.C. Array Game89.F. Alex's whims90.Queue Sort91.P1908 逆序对92.P5094 [USACO04OPEN] MooFest G 加强版93.P5149 会议座位94.P10337 [UESTCPC 2024] 操作序列95.P10330 [UESTCPC 2024] 黑白珠串96.P10252 线性变换97.P3901 数列找不同98.P10288 [GESP样题 八级] 区间99.P5677 [GZOI2017] 配对统计题解
把覆盖的区域变成黑色,然后在区域内划几条竖线,一定能分成若干个矩形左右拼接而成的图形
想象一条竖着的线,它的运动轨迹是不连续的,即他会从一个矩形的竖边跳到另一个矩形的竖边,每跳一条竖边都会对借着竖边归属的矩形的信息对这条竖边的激活块进行修改
当竖线的绝对位置发生移动时,计算激活区间产生的面积
所以哪些信息需要被记录?
1.每个矩形的左右两个竖边
2.矩形对其左右两竖边的修改信息
3.y的区间块,以计算激活长度
code
#define ll long long
#include<bits/stdc++.h>
using namespace std;
struct unit
{
ll x,y1,y2,op;
}segch[4000005];
bool cmp(unit a,unit b)
{
return a.x<b.x;
}
ll y[4000005]={0};
struct
{
ll sit,val;
}tree[10000008];
void pushup(ll node)//有点类似于单点修改,区间查询
{
tree[node].val=tree[node*2].val+tree[node*2+1].val;
}
void change(ll node,ll down,ll up,ll y1,ll y2,ll op)
{
if(y1<down||y2>up) return ;
if(y1>=up&&y2<=down)
{
tree[node].sit+=op;//代表区间是否整个被激活
if(tree[node].sit)
{
tree[node].val=y[up+1]-y[down];
}
else
{
tree[node].val=0;
pushup(node);
}
return ;
}
ll mid=(up+down)>>1;
change(node*2,down,mid,y1,y2,op);
change(node*2+1,mid+1,up,y1,y2,op);
if(!tree[node].sit)pushup(node);//必须要判断,因为只有没有被完整激活的情况下才能启用子节点,不然完整激活被覆盖了
}
inline void read(ll &x) {
x = 0;
ll flag = 1;
char c = getchar();
while(c < '0' || c > '9'){
if(c == '-')flag = -1;
c = getchar();
}
while(c >= '0' && c <= '9') {
x = (x << 3) + (x << 1) + (c ^ 48);
c = getchar();
}
x *= flag;
}
inline void write(ll x)
{
if(x < 0){
putchar('-');
x = -x;
}
if(x > 9)
write(x / 10);
putchar(x % 10 + '0');
}
int main()
{
ll n;
read(n);
for(ll i=1;i<=n;i++)
{
ll x1,y1,x2,y2;
read(x1); read(y1); read(x2); read(y2);
if(x1>x2)swap(x1,x2);
if(y1<y2)swap(y1,y2);
segch[2*i-1]={x1,y1,y2,1};//代表需要修改的区间块,x代表当竖线遍历到x时他才会发动修改
segch[2*i]={x2,y1,y2,-1};
y[2*i-1]=y1;
y[2*i]=y2;
}
n*=2;
sort(y+1,y+1+n);
ll len=unique(y+1,y+n+1)-y-1;//这两步其实都是为了方便拿取每个矩形对其竖边的修改信息
sort(segch+1,segch+1+n,cmp);//这个是为了能够找出突兀变化竖边以计算区域面积
ll ans=0;
for(ll i=1;i<n;i++)//遍历所有的修改信息
{
ll y1=lower_bound(y+1,y+len+1,segch[i].y1)-y;
ll y2=lower_bound(y+1,y+len+1,segch[i].y2)-y;//找出当前修改信息要修改的区域块
change(1,1,len-1,y1-1,y2,segch[i].op);//对当前竖线做区间修改
if(segch[i+1].x>segch[i].x) ans+=(segch[i+1].x-segch[i].x)*tree[1].val;//tree是实时的竖线激活区间长度
}
write(ans);
putchar('\n');
return 0;
}
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