05 2014 档案

摘要:http://answers.unity3d.com/questions/147988/how-to-pause-the-main-camera-.htmlI would simply pause the game with Time.timeScale = 0, and then do the f... 阅读全文
posted @ 2014-05-21 14:40 Pulaski 阅读(955) 评论(0) 推荐(0) 编辑
摘要:http://www.u3dblog.com/?p=441有时候场景中一大批物体都需要制作成预制物体,但是unity只能手动一个一个的创建,感觉非常的蹩脚,下面一个编辑器类的方法解决你的麻烦。static Object CreatePrefab(GameObject go, string name)... 阅读全文
posted @ 2014-05-11 12:07 Pulaski 阅读(3143) 评论(0) 推荐(0) 编辑
摘要:http://stackoverflow.com/questions/2767/recommended-add-ons-plugins-for-microsoft-visual-studioNUGetVisual Assist XAnkhSvn- (FREE) SVN Source Control ... 阅读全文
posted @ 2014-05-10 12:59 Pulaski 阅读(284) 评论(0) 推荐(0) 编辑
摘要:http://forum.unity3d.com/threads/148078-Reducing-script-compile-time-or-a-better-workflow-to-reduce-excessive-recompilingSOLUTIONS:Each of these solut... 阅读全文
posted @ 2014-05-09 14:35 Pulaski 阅读(506) 评论(0) 推荐(0) 编辑
摘要:法一:http://forum.unity3d.com/threads/161685-How-to-build-and-debug-external-DLLs http://docs.unity3d.com/Documentation/Manual/UsingDLL.html法二:http:/... 阅读全文
posted @ 2014-05-09 14:27 Pulaski 阅读(3114) 评论(0) 推荐(0) 编辑

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