摘要: http://aras-p.info/texts/CompactNormalStorage.htmlIntroBaseline: store X&Y&ZMethod 1: X&YMethod 3: Spherical CoordinatesMethod 4: Spheremap TransformMethod 7: Stereographic projectionMethod 8: Per-pixel View SpacePerformance ComparisonQuality ComparisonChangelogIntroVarious deferred shad 阅读全文
posted @ 2013-10-21 15:39 Pulaski 阅读(487) 评论(0) 推荐(0) 编辑
摘要: http://www.cnblogs.com/oiramario/archive/2012/09/26/2703277.html看过敏敏的http://www.klayge.org/2012/09/21/%E5%8E%8B%E7%BC%A9tangent-frame/今年2、3月份曾经整过这玩意,做到用tangent.w来存handedness,解决了uv mirror的问题没想到顶点数据压缩还有这么深的学问,于是乎按照资料对max插件进行了修改,效果超出想象目前做到使用unsigned char x 4来存normal和tangent,short x 2来存texcoord,我们可以大致算一 阅读全文
posted @ 2013-10-21 15:33 Pulaski 阅读(487) 评论(0) 推荐(0) 编辑