04 2013 档案

摘要:http://www.ogre3d.org/forums/viewtopic.php?f=5&t=46787&start=25#p329272This code contains a class, with helper to reload RessourceGroup.The idea is : you create a ressource group, with your material in it (and texture and shaders).then you call an update fonction.The update function :1/ firs 阅读全文
posted @ 2013-04-24 14:12 Pulaski 阅读(280) 评论(0) 推荐(0) 编辑
摘要:http://devmag.org.za/2009/05/03/poisson-disk-sampling/ This article originally appeared in Dev.Mag Issue 21, released in March 2008. One way to populate large worlds with objects is to simply plac... 阅读全文
posted @ 2013-04-02 10:25 Pulaski 阅读(3333) 评论(0) 推荐(0) 编辑

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