cocos2d-x 添加 libLocalStorage 库...

说明:由于libLocalStorage底层是用sqlite实现的,所以要先按上面官方提供的集成sqlite的文档,将sqlite添加到项目中。

重点还是android的编译配置,加粗的是需要增加的配置。

…………

LOCAL_SRC_FILES := hellocpp/main.cpp \
                   ../../Classes/AppDelegate.cpp \
                   ../../Classes/HelloWorldScene.cpp \
                 ../../Classes/sqlite3.c

LOCAL_C_INCLUDES := $(LOCAL_PATH)/../../Classes \
                    $(LOCAL_PATH)/../../cocos2d/cocos/ui \
                    $(LOCAL_PATH)/../../cocos2d/extensions \
                    $(LOCAL_PATH)/../../cocos2d/cocos/network \
                 $(LOCAL_PATH)/../../cocos2d/cocos/storage/local-storage

…………
LOCAL_WHOLE_STATIC_LIBRARIES += cocos_localstorage_static

…………

$(call import-module,storage/local-storage)​​

posted @ 2016-04-06 07:40  porter_代码工作者  阅读(195)  评论(0编辑  收藏  举报