godot shader 升级

WORLD_MATRIX rename to MODEL_MATRIX
WORLD_MATRIX重命名为MODEL_MATRIX

WORLD_NORMAL_MATRIX rename to MODEL_NORMAL_MATRIX
WORLD_NORMAL_MATRIX重命名为MODEL_NORMAL_MATRIX

CAMERA_MATRIX rename to INV_VIEW_MATRIX
CAMERA_MATRIX重命名为INV_VIEW_MATRIX

INV_CAMERA_MATRIX rename to VIEW_MATRIX
INV_CAMERA_MATRIX重命名为VIEW_MATRIX

 

hint_color已更名为source_color
WORLD_MATRIX -> MODEL_MATRIX

posted @   porter_代码工作者  阅读(30)  评论(0编辑  收藏  举报
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