留念,第一次在C中调用lua成功!
反反复复学lua N多次了,这次终于在C中调用lua成功了!一大进步啊!
记录下过程:
1、找到代码如下:
//add.c
#include <stdio.h>
#include "lua.h"
#include "lualib.h"
#include "lauxlib.h"
/*the lua interpreter*/
lua_State* L;
int
luaadd(int x, int y)
{
int sum;
/*the function name*/
lua_getglobal(L,"add");
/*the first argument*/
lua_pushnumber(L, x);
/*the second argument*/
lua_pushnumber(L, y);
/*call the function with 2 arguments, return 1 result.*/
lua_call(L, 2, 1);
/*get the result.*/
sum = (int)lua_tonumber(L, -1);
/*cleanup the return*/
lua_pop(L,1);
return sum;
}
int
main(int argc, char *argv[])
{
int sum;
/*initialize Lua*/
L = lua_open();
/*load Lua base libraries*/
luaL_openlibs(L);
/*load the script*/
luaL_dofile(L, "add.lua");
/*call the add function*/
sum = luaadd(10, 15);
/*print the result*/
printf("The sum is %d \n",sum);
/*cleanup Lua*/
lua_close(L);
return 0;
#include <stdio.h>
#include "lua.h"
#include "lualib.h"
#include "lauxlib.h"
/*the lua interpreter*/
lua_State* L;
int
luaadd(int x, int y)
{
int sum;
/*the function name*/
lua_getglobal(L,"add");
/*the first argument*/
lua_pushnumber(L, x);
/*the second argument*/
lua_pushnumber(L, y);
/*call the function with 2 arguments, return 1 result.*/
lua_call(L, 2, 1);
/*get the result.*/
sum = (int)lua_tonumber(L, -1);
/*cleanup the return*/
lua_pop(L,1);
return sum;
}
int
main(int argc, char *argv[])
{
int sum;
/*initialize Lua*/
L = lua_open();
/*load Lua base libraries*/
luaL_openlibs(L);
/*load the script*/
luaL_dofile(L, "add.lua");
/*call the add function*/
sum = luaadd(10, 15);
/*print the result*/
printf("The sum is %d \n",sum);
/*cleanup Lua*/
lua_close(L);
return 0;
}
然后,lua.add的代码如下
--add two numbers
function add(x,y)
return x + y
end
function add(x,y)
return x + y
end
然后,尝试编译:gcc -o add add.c
提示: fatal error: lua.h: No such file or directory
然后,locate lua.h,无果。。。
原来在ubuntu下lua的安装包,binary和dev是分开装的,找了一下,需要安装另外一个包liblua5.1-dev
唔,装好了还是需要用-I指定,所以先找下lua.h被放哪里的。
sudo updatedb
locate lua.h
显示的结果:
/home/zxluo/Documents/backup/Work/luascript/AndroLua/jni/lua/lua.h
/usr/include/lua5.1/lua.h
/usr/include/lua5.1/lua.hpp
/usr/src/linux-headers-3.2.0-23-generic/include/config/scsi/dh/alua.h
/usr/src/linux-headers-3.2.0-24-generic/include/config/scsi/dh/alua.h
所以,添加文件再次编译:gcc -o add add.c -I /usr/include/lua5.1/
出现提示:
/tmp/ccPtEQyI.o: In function `luaadd':
main.c:(.text+0x23): undefined reference to `lua_getfield'
main.c:(.text+0x37): undefined reference to `lua_pushnumber'
main.c:(.text+0x4b): undefined reference to `lua_pushnumber'
main.c:(.text+0x64): undefined reference to `lua_call'
main.c:(.text+0x78): undefined reference to `lua_tonumber'
main.c:(.text+0x93): undefined reference to `lua_settop'
/tmp/ccPtEQyI.o: In function `main':
main.c:(.text+0xac): undefined reference to `luaL_newstate'
main.c:(.text+0xc2): undefined reference to `luaL_openlibs'
main.c:(.text+0xd6): undefined reference to `luaL_loadfile'
main.c:(.text+0xf8): undefined reference to `lua_pcall'
main.c:(.text+0x133): undefined reference to `lua_close'
collect2: ld returned 1 exit status
那个啥,是没有把库link过来,gcc不知道要把这些函数ld到哪里去,继续找liblua:
locate liblua
打印结果:
/usr/lib/x86_64-linux-gnu/liblua5.1-c++.a
/usr/lib/x86_64-linux-gnu/liblua5.1-c++.so
/usr/lib/x86_64-linux-gnu/liblua5.1-c++.so.0
/usr/lib/x86_64-linux-gnu/liblua5.1-c++.so.0.0.0
/usr/lib/x86_64-linux-gnu/liblua5.1.a
/usr/lib/x86_64-linux-gnu/liblua5.1.so
/usr/lib/x86_64-linux-gnu/liblua5.1.so.0
/usr/lib/x86_64-linux-gnu/liblua5.1.so.0.0.0
所以添加编译选项:gcc -o add main.c -I /usr/include/lua5.1 -llua5.1
哦也~这下没有错误了
你可以改动add.lua试试,比如在x+y后面再+10! 啊哈, what happened?
amazing script!
——————无论在哪里做什么,只要坚持服务、创新、创造价值,其他的东西自然都会来的。