方格取数

方格取数

  • k为横纵坐标之和, 可以省去一维.
  • 这两遍走法是互相无影响的.
  • 如果会同时走上同一个坐标, 这个坐标的值就只加一次就好了, 这样就表示了第二走的值为0
#include <bits/stdc++.h>
using namespace std;
#define IO ios::sync_with_stdio(false);cin.tie(0); cout.tie(0);
inline int lowbit(int x) { return x & (-x); }
#define ll long long
#define ull unsigned long long
#define pb push_back
#define PII pair<int, int>
#define VIT vector<int>
#define x first
#define y second
#define inf 0x3f3f3f3f
const int N = 15;
int w[N][N];
int f[N << 1][N][N];
int dx[4][2] = { {0, 0}, {0, -1}, {-1, 0}, {-1, -1} };

int main() {
    //freopen("in.txt", "r", stdin);
    IO;
    int n; 
    cin >> n;
    int x, y, c;
    while (cin >> x >> y >> c, x || y || c) w[x][y] = c;
    for (int k = 2; k <= 2 * n; ++k) 
        for (int i1 = 1; i1 <= n; ++i1)
            for (int i2 = 1; i2 <= n; ++i2) {
                int j1 = k - i1, j2 = k - i2;
                if (j1 && j1 <= n && j2 && j2 <= n) {
                    int v = w[i1][j1];
                    if (i1 != i2) v += w[i2][j2];
                    int &x = f[k][i1][i2];
                    for (int p = 0; p < 4; ++p)
                        x = max(x, f[k - 1][i1 + dx[p][0]][i2 + dx[p][1]] + v);
                }
            }
    cout << f[n << 1][n][n] << '\n';
    return 0; 
}


posted @ 2021-04-08 21:28  phr2000  阅读(98)  评论(0编辑  收藏  举报