1. delegate
example1
class Program { public delegate int MyDelegate(int i); int MyFunc(int i) { return i; } public void Foo() { MyDelegate f = MyFunc; Console.WriteLine(f(2)); Console.ReadKey(); } }
example 2
// declare the delegate type public delegate string MyDelegate(int arg1, int arg2); class Program { // INSERT DELEGATES HERE static string func1(int a, int b) { return (a + b).ToString(); } static string func2(int a, int b) { return (a * b).ToString(); } static void Main(string[] args) { MyDelegate f = func1; Console.WriteLine("The number is: " + f(10, 20)); f = func2; Console.WriteLine("The number is: " + f(10, 20)); Console.WriteLine("\nPress Enter Key to Continue..."); Console.ReadLine(); } }
2. anonymous delegate
public delegate string MyDelegate(int arg1, int arg2); class Program { static void Main(string[] args) { // SNIPPET GOES HERE MyDelegate f = delegate(int arg1, int arg2) { return (arg1 + arg2).ToString(); }; Console.WriteLine("The number is: " + f(10, 20)); // Keep the console window open until a key is pressed Console.WriteLine("\nPress Enter Key to Continue..."); Console.ReadLine(); } }
3. composable delegate (call multiple delegates with one function call)
// declare the delegate type public delegate void MyDelegate(int arg1, int arg2); class Program { static void func1(int arg1, int arg2) { string result = (arg1 + arg2).ToString(); Console.WriteLine("The number is: " + result); } static void func2(int arg1, int arg2) { string result = (arg1 * arg2).ToString(); Console.WriteLine("The number is: " + result); } static void Main(string[] args) { MyDelegate f1 = func1; MyDelegate f2 = func2; MyDelegate f1f2 = f1 + f2; // call each delegate and then the chain Console.WriteLine("Calling the first delegate"); f1(10, 20); Console.WriteLine("Calling the second delegate"); f2(10, 20); Console.WriteLine("\nCalling the chained delegates"); f1f2(10, 20); // subtract off one of the delegates Console.WriteLine("\nCalling the unchained delegates"); f1f2 -= f1; f1f2(20, 20); Console.WriteLine("\nPress Enter Key to Continue..."); Console.ReadLine(); } }