《基于MFC的OpenGL编程》Part 14 Quadrics
摘要:
本文在第11篇文章的基础上,为其加入显示各种二次曲面的代码; Quadrics Every quadric has a few settings associated with it. We have to create a quadric first and then customize its settings to render the shape we want. ... 阅读全文
posted @ 2008-11-06 17:12 Phinecos(洞庭散人) 阅读(2767) 评论(0) 推荐(0) 编辑