java:给图片上加水印
import java.awt.Color; import java.awt.Graphics2D; import java.awt.Image; import java.awt.image.BufferedImage; import java.io.FileOutputStream; import javax.swing.ImageIcon; import com.sun.image.codec.jpeg.JPEGCodec; import com.sun.image.codec.jpeg.JPEGEncodeParam; import com.sun.image.codec.jpeg.JPEGImageEncoder; public class WaterMark { /** * 给图片添加水印 * * @param filePath * 需要添加水印的图片的路径 * @param markContent * 水印的文字 * @param markContentColor * 水印文字的颜色 * @param qualNum * 图片质量 * @return */ public void createMark(String filePath, String markContent, Color markContentColor, float qualNum) { ImageIcon imgIcon = new ImageIcon(filePath); Image theImg = imgIcon.getImage(); int width = theImg.getWidth(null); int height = theImg.getHeight(null); BufferedImage bimage = new BufferedImage(width, height,BufferedImage.TYPE_INT_RGB); Graphics2D g = bimage.createGraphics(); g.setColor(markContentColor); g.setBackground(Color.white); g.drawImage(theImg, 0, 0, null); g.drawString(markContent, width / 3, height / 2); // 添加水印的文字和设置水印文字出现的内容 g.dispose(); try { FileOutputStream out = new FileOutputStream(filePath); JPEGImageEncoder encoder = JPEGCodec.createJPEGEncoder(out); JPEGEncodeParam param = encoder.getDefaultJPEGEncodeParam(bimage); param.setQuality(qualNum, true); encoder.encode(bimage, param); out.close(); } catch (Exception e) { return ; } } public static void main(String[] args) { WaterMark wm = new WaterMark(); wm.createMark("d://map.jpg","http://www.90che.com",Color.WHITE,70f); } }
2007-09-11