Binder学习笔记(三)—— binder客户端是如何组织checkService数据的
起点从TestClient.cpp的main函数发起:
int main() { sp < IServiceManager > sm = defaultServiceManager(); sp < IBinder > binder = sm->getService(String16("service.testservice")); sp<ITestService> cs = interface_cast < ITestService > (binder); cs->test(); return 0; }
前文已经分析过sm是new BpServiceManager(new BpBinder(0)),于是sm->getService(…)的行为应该找BpServiceManager::getService(…),frameworks/native/libs/binder/IserviceManager.cpp:134
virtual sp<IBinder> getService(const String16& name) const { unsigned n; for (n = 0; n < 5; n++){ sp<IBinder> svc = checkService(name); // 这里是关键代码 if (svc != NULL) return svc; ALOGI("Waiting for service %s...\n", String8(name).string()); sleep(1); } return NULL; } virtual sp<IBinder> checkService( const String16& name) const { Parcel data, reply; data.writeInterfaceToken(IServiceManager::getInterfaceDescriptor()); data.writeString16(name); remote()->transact(CHECK_SERVICE_TRANSACTION, data, &reply); return reply.readStrongBinder(); }
BpServiceManager::remote()返回的就是成员变量mRemote,前文也分析过了,也即是new BpBinder(0)。因此remote()->transact(…)调用的是BpBinder::transact(…),
frameworks/native/libs/binder/BpBinder.cpp:159
status_t BpBinder::transact( uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags) { // code=CHECK_SERVICE_TRANSACTION, flags=0 // Once a binder has died, it will never come back to life. if (mAlive) { status_t status = IPCThreadState::self()->transact( mHandle, code, data, reply, flags); if (status == DEAD_OBJECT) mAlive = 0; return status; } return DEAD_OBJECT; }
IPCThreadState::self()从命名上来看应该又是个工厂类(前文遇到的ProcessState就是这么命名的),它是个线程单体,每线程一份。具体实现暂且不表,因为在当前上下文中其transact(…)跟线程单体没啥关系,我们直接进入IPCThreadState::transact(…)函数。
frameworks/native/libs/binder/IPCThreadState.cpp:548
status_t IPCThreadState::transact(int32_t handle, uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags) { // handle=0, code=CHECK_SERVICE_TRANSACTION, flags=0 status_t err = data.errorCheck(); flags |= TF_ACCEPT_FDS; IF_LOG_TRANSACTIONS() { TextOutput::Bundle _b(alog); alog << "BC_TRANSACTION thr " << (void*)pthread_self() << " / hand " << handle << " / code " << TypeCode(code) << ": " << indent << data << dedent << endl; } if (err == NO_ERROR) { LOG_ONEWAY(">>>> SEND from pid %d uid %d %s", getpid(), getuid(), (flags & TF_ONE_WAY) == 0 ? "READ REPLY" : "ONE WAY"); err = writeTransactionData(BC_TRANSACTION, flags, handle, code, data, NULL); } if (err != NO_ERROR) { if (reply) reply->setError(err); return (mLastError = err); } if ((flags & TF_ONE_WAY) == 0) { #if 0 if (code == 4) { // relayout ALOGI(">>>>>> CALLING transaction 4"); } else { ALOGI(">>>>>> CALLING transaction %d", code); } #endif if (reply) { // 在checkService(…)传入了非空的reply参数 err = waitForResponse(reply); } else { Parcel fakeReply; err = waitForResponse(&fakeReply); } #if 0 if (code == 4) { // relayout ALOGI("<<<<<< RETURNING transaction 4"); } else { ALOGI("<<<<<< RETURNING transaction %d", code); } #endif IF_LOG_TRANSACTIONS() { TextOutput::Bundle _b(alog); alog << "BR_REPLY thr " << (void*)pthread_self() << " / hand " << handle << ": "; if (reply) alog << indent << *reply << dedent << endl; else alog << "(none requested)" << endl; } } else { err = waitForResponse(NULL, NULL); } return err; }
这么长一大段,关键代码只有两行,从命名上来看就是一次请求和接收应答的过程。我们先研究请求数据。
frameworks/native/libs/binder/IPCThreadState.cpp:904
status_t IPCThreadState::writeTransactionData(int32_t cmd, uint32_t binderFlags, int32_t handle, uint32_t code, const Parcel& data, status_t* statusBuffer) { // cmd=BC_TRANSACTION, binderFlags=TF_ACCEPT_FDS, handle=0, // code=CHECK_SERVICE_TRANSACTION, binder_transaction_data tr; tr.target.ptr = 0; /* Don't pass uninitialized stack data to a remote process */ tr.target.handle = handle; tr.code = code; tr.flags = binderFlags; tr.cookie = 0; tr.sender_pid = 0; tr.sender_euid = 0; const status_t err = data.errorCheck(); if (err == NO_ERROR) { tr.data_size = data.ipcDataSize(); tr.data.ptr.buffer = data.ipcData(); tr.offsets_size = data.ipcObjectsCount()*sizeof(binder_size_t); tr.data.ptr.offsets = data.ipcObjects(); } else if (statusBuffer) { tr.flags |= TF_STATUS_CODE; *statusBuffer = err; tr.data_size = sizeof(status_t); tr.data.ptr.buffer = reinterpret_cast<uintptr_t>(statusBuffer); tr.offsets_size = 0; tr.data.ptr.offsets = 0; } else { return (mLastError = err); } mOut.writeInt32(cmd); mOut.write(&tr, sizeof(tr)); return NO_ERROR; }
该函数就是把一堆参数组装进binder_transaction_data结构体,并写进mOut。其中data是在checkService(…)中组装的Parcel数据:
data.ipcObjectsCount()*sizeof(binder_size_t)以及data.ipcObjects()分别是什么呢?从命名上来看,他应该是指保存在data中的抽象数据类型的数据,显然在组织checkService时的Parcel数据中是没有抽象数据类型的,可以先不深究它。