测试用

 1 #include <iostream>
 2 #include <cmath>
 3 #include <cstdlib>
 4 #include <ctime>
 5 using namespace std;
 6 
 7 struct Tpoint{
 8     double x, y, z;
 9 };
10 
11 inline double length(Tpoint A, Tpoint B){
12     double x = A.x - B.x, y = A.y - B.y, z = A.z - B.z;
13     return sqrt(x * x + y * y + z * z);
14 }
15 
16 inline double across(Tpoint A, Tpoint B, Tpoint C){
17     Tpoint p1, p2;
18     p1.x = C.x - A.x; p1.y = C.y - A.y; p1.z = C.z - A.z;
19     p2.x = C.x - B.x; p2.y = C.y - B.y; p2.z = C.z - B.z;
20     double x = p1.y * p2.z - p1.z * p2.y;
21     double y = p1.z * p2.x - p1.x * p2.z;
22     double z = p1.x * p2.y - p1.y * p2.x;
23     //cout<<x<<' '<<y<<' '<<z<<endl;
24     return sqrt(x * x + y * y + z * z);
25 }
26 
27 double distance(Tpoint A, Tpoint B, Tpoint C){
28     return abs(across(A,B,C))/length(B,C);
29 }
30 
31 void neijieyuan(Tpoint A, Tpoint B, Tpoint C){
32     Tpoint cen;
33 
34     srand(time(0));
35     A.x = (double)rand()/rand(); A.y = -(double)rand()/rand();
36     B.x = -(double)rand()/rand(); B.y = (double)rand()/rand();
37     C.x = -(double)rand()/rand(); C.y = (double)rand()/rand();
38     cout<<A.x<<' '<<A.y<<' '<<B.x<<' '<<B.y<<' '<<C.x<<' '<<C.y<<endl;
39     double a = length(B,C), b = length(C, A), c = length(A, B);
40     //cout<<a<<' '<<b<<' '<<c<<endl;
41     if(abs(across(A, B, C)) < 0.01) {cout<<"Wrong Input!"<<endl;return;}
42     cen.x = (a * A.x + b * B.x + c * C.x)/(a + b + c);
43     cen.y = (a * A.y + b * B.y + c * C.y)/(a + b + c);
44     cen.z = (a * A.z + b * B.z + c * C.z)/(a + b + c);
45     cout<<cen.x<<' '<<cen.y<<' '<<cen.z<<endl;
46     cout<<distance(cen, A, B)<<' '<<distance(cen, B, C)<<' '<<distance(cen, C, A)<<endl;
47 }
48 
49 int main(){
50     Tpoint A, B, C;
51     while(true){
52         //cin>>A.x>>A.y>>A.z>>B.x>>B.y>>B.z>>C.x>>C.y>>C.z;
53         //cout<<across(A, B, C)<<endl;
54         neijieyuan(A, B, C);
55         //cout<<abs(across(A, B, C))/(a + b + c)<<endl;
56         system("pause");
57     }
58 }
View Code

 

 

#include <iostream>
#include <cmath>
#include <cstdlib>
#include <ctime>
using namespace std;

struct Tpoint{
    double x, y, z;
};

inline double length(Tpoint A, Tpoint B){
    double x = A.x - B.x, y = A.y - B.y, z = A.z - B.z;
    return sqrt(x * x + y * y + z * z);
}

inline double across(Tpoint A, Tpoint B, Tpoint C){
    Tpoint p1, p2;
    p1.x = C.x - A.x; p1.y = C.y - A.y; p1.z = C.z - A.z;
    p2.x = C.x - B.x; p2.y = C.y - B.y; p2.z = C.z - B.z;
    double x = p1.y * p2.z - p1.z * p2.y;
    double y = p1.z * p2.x - p1.x * p2.z;
    double z = p1.x * p2.y - p1.y * p2.x;
    //cout<<x<<' '<<y<<' '<<z<<endl;
    return sqrt(x * x + y * y + z * z);
}

double distance(Tpoint A, Tpoint B, Tpoint C){
    return abs(across(A,B,C))/length(B,C);
}

void neijieyuan(Tpoint A, Tpoint B, Tpoint C){
    Tpoint cen;

    srand(time(0));
    A.x = (double)rand()/rand(); A.y = -(double)rand()/rand();
    B.x = -(double)rand()/rand(); B.y = (double)rand()/rand();
    C.x = -(double)rand()/rand(); C.y = (double)rand()/rand();
    cout<<A.x<<' '<<A.y<<' '<<B.x<<' '<<B.y<<' '<<C.x<<' '<<C.y<<endl;
    double a = length(B,C), b = length(C, A), c = length(A, B);
    //cout<<a<<' '<<b<<' '<<c<<endl;
    if(abs(across(A, B, C)) < 0.01) {cout<<"Wrong Input!"<<endl;return;}
    cen.x = (a * A.x + b * B.x + c * C.x)/(a + b + c);
    cen.y = (a * A.y + b * B.y + c * C.y)/(a + b + c);
    cen.z = (a * A.z + b * B.z + c * C.z)/(a + b + c);
    cout<<cen.x<<' '<<cen.y<<' '<<cen.z<<endl;
    cout<<distance(cen, A, B)<<' '<<distance(cen, B, C)<<' '<<distance(cen, C, A)<<endl;
}

int main(){
    Tpoint A, B, C;
    while(true){
        //cin>>A.x>>A.y>>A.z>>B.x>>B.y>>B.z>>C.x>>C.y>>C.z;
        //cout<<across(A, B, C)<<endl;
        neijieyuan(A, B, C);
        //cout<<abs(across(A, B, C))/(a + b + c)<<endl;
        system("pause");
    }
}

  

posted @ 2013-07-13 22:44  Oyking  阅读(231)  评论(0编辑  收藏  举报